
Ducklett
D#0580 · Gen 5 · BST 305
Base stats
Level 50 (neutral, 0 EV)
EV Spread Calculator
Stats by nature (Level 50)
HP 137 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 64 | 70 | 64 | 70 | 75 |
| Lonely | 70 ▲ | 63 ▼ | 64 | 70 | 75 |
| Brave | 70 ▲ | 70 | 64 | 70 | 67 ▼ |
| Adamant | 70 ▲ | 70 | 57 ▼ | 70 | 75 |
| Naughty | 70 ▲ | 70 | 64 | 63 ▼ | 75 |
| Bold | 57 ▼ | 77 ▲ | 64 | 70 | 75 |
| Docile(neutral) | 64 | 70 | 64 | 70 | 75 |
| Relaxed | 64 | 77 ▲ | 64 | 70 | 67 ▼ |
| Impish | 64 | 77 ▲ | 57 ▼ | 70 | 75 |
| Lax | 64 | 77 ▲ | 64 | 63 ▼ | 75 |
| Timid | 57 ▼ | 70 | 64 | 70 | 82 ▲ |
| Hasty | 64 | 63 ▼ | 64 | 70 | 82 ▲ |
| Serious(neutral) | 64 | 70 | 64 | 70 | 75 |
| Jolly | 64 | 70 | 57 ▼ | 70 | 82 ▲ |
| Naive | 64 | 70 | 64 | 63 ▼ | 82 ▲ |
| Modest | 57 ▼ | 70 | 70 ▲ | 70 | 75 |
| Mild | 64 | 63 ▼ | 70 ▲ | 70 | 75 |
| Quiet | 64 | 70 | 70 ▲ | 70 | 67 ▼ |
| Bashful(neutral) | 64 | 70 | 64 | 70 | 75 |
| Rash | 64 | 70 | 70 ▲ | 63 ▼ | 75 |
| Calm | 57 ▼ | 70 | 64 | 77 ▲ | 75 |
| Gentle | 64 | 63 ▼ | 64 | 77 ▲ | 75 |
| Sassy | 64 | 70 | 64 | 77 ▲ | 67 ▼ |
| Careful | 64 | 70 | 57 ▼ | 77 ▲ | 75 |
| Quirky(neutral) | 64 | 70 | 64 | 70 | 75 |
Role · Legality
Legal regulations: regulation-m-a
VGC analysis
Ducklett is a Water/Flying-type Pokémon that tends to fit a flexible role in VGC, commonly paired with Zygarde Mega and checked by Miraidon Low Power Mode. Figures here are estimated and matchup dependent.
Strengths
- + Water-type STAB options
- + Usable bulk or offense depending on EVs
- + Pairs well with Zygarde Mega
Weaknesses
- − Depends on team support
- − Matchup dependent
- − Watch out for Miraidon Low Power Mode
How to use this data
Use this page to understand Ducklett's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Ducklett, while counters and checks highlight what to watch out for in team preview.
Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.
Common builds & options
Moves
SpecialSpread Water move hitting all adjacent Pokémon.
Pow90Acc100%PP15
SpecialHigh-power Water STAB.
Pow110Acc80%PP5- Special
Special Flying STAB with a flinch chance.
Pow75Acc95%PP15 - Physical
Powerful Flying STAB with recoil.
Pow120Acc100%PP15
PhysicalSpread Rock move with a flinch chance.
Pow75Acc90%PP10
PhysicalSpread Ground move hitting all adjacent (incl. ally).
Pow100Acc100%PP10
Suggested usage notes
Ducklett performs best when its role is clearly defined in team preview. As a Flexible Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.
When teambuilding, pair Ducklettwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.
Partners · Counters · Checks
Frequently asked questions
+Is Ducklett good in ChampionsVGC?
Ducklett can fit a flexible role, commonly alongside Zygarde Mega and kept in check by Miraidon Low Power Mode. This is an estimate based on available data and does not guarantee results.
+What types is Ducklett?
Ducklett is Water/Flying-type.