Items

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.

Held items are a critical decision in every VGC team. The right item can turn a borderline roll into a guaranteed knockout, give a Pokémon the speed it needs to outrun a threat, or provide the bulk to survive a key hit. Choice items restrict moves but dramatically amplify power or speed. Berries provide reactive responses to specific threats. Utility items like Assault Vest, Eviolite or Rocky Helmet add passive defensive value. Browse the full item database below, filter by category, and click any item to see its competitive value and common users.

Recommended competitive references

Every item entry below includes an expanded breakdown covering what the item enables, best use cases, trade-offs and common users. These pages help you decide whether an item fits your team before you commit a moveslot or team slot. You can still filter and browse the full database; all listed items link to detailed pages.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.