Abilities

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.

Abilities are one of the most influential aspects of VGC teambuilding. In doubles, abilities that affect the whole field — like Intimidate, Drought or Drizzle — can define the flow of an entire game. Support abilities such as Fake Out synergies, redirection setups, and speed control mechanics often matter more than raw power. Use this database to look up every VGC-relevant ability, filter by role, and understand how each one interacts with the current metagame.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.