water type

Seel

D

#0086 · Gen 1 · BST 325

Water
Legal M-A
Usage rate
0.0%
Estimated win rate46.5%

Base stats

HP65
Atk45
Def55
SpA45
SpD70
Spe45

Level 50 (neutral, 0 EV)

HP140
Atk65
Def75
SpA65
SpD90
Spe65

EV Spread Calculator

0 / 510 EVs
HP140
Atk65
Def75
SpA65
SpD90
Spe65

Stats by nature (Level 50)

HP 140 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)6575659065
Lonely7167659065
Brave7175659058
Adamant7175589065
Naughty7175658165
Bold5882659065
Docile(neutral)6575659065
Relaxed6582659058
Impish6582589065
Lax6582658165
Timid5875659071
Hasty6567659071
Serious(neutral)6575659065
Jolly6575589071
Naive6575658171
Modest5875719065
Mild6567719065
Quiet6575719058
Bashful(neutral)6575659065
Rash6575718165
Calm5875659965
Gentle6567659965
Sassy6575659958
Careful6575589965
Quirky(neutral)6575659065

Role · Legality

Trick Room

Legal regulations: regulation-m-a

VGC analysis

Seel is a Water-type Pokémon that tends to fit a trick room role in VGC, commonly paired with Eternatus Eternamax and checked by Miraidon Low Power Mode. Figures here are estimated and matchup dependent.

Strengths

  • + Water-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Eternatus Eternamax

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Miraidon Low Power Mode

How to use this data

Use this page to understand Seel's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Seel, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • water type
    Special

    Spread Water move hitting all adjacent Pokémon.

    Pow
    90
    Acc
    100%
    PP
    15
  • water type
    Special

    High-power Water STAB.

    Pow
    110
    Acc
    80%
    PP
    5
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10
  • bug type
    Physical

    Deals damage then switches the user out.

    Pow
    70
    Acc
    100%
    PP
    20
  • normal type
    StatusPriority +4

    Blocks most attacks for a turn; core VGC tech.

    Pow
    Acc
    PP
    10

Suggested usage notes

Seel performs best when its role is clearly defined in team preview. As a Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.

When teambuilding, pair Seelwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Seel good in ChampionsVGC?

Seel can fit a trick room role, commonly alongside Eternatus Eternamax and kept in check by Miraidon Low Power Mode. This is an estimate based on available data and does not guarantee results.

What types is Seel?

Seel is Water-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.