
Munna
D#0517 · Gen 5 · BST 292
Psychic
Legal M-A
Usage rate
0.0%
Estimated win rate45.8%
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Base stats
HP76
Atk25
Def45
SpA67
SpD55
Spe24
Level 50 (neutral, 0 EV)
HP151
Atk45
Def65
SpA87
SpD75
Spe44
EV Spread Calculator
0 / 510 EVs
HP151
Atk45
Def65
SpA87
SpD75
Spe44
Stats by nature (Level 50)
HP 151 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 45 | 65 | 87 | 75 | 44 |
| Lonely | 49 ▲ | 58 ▼ | 87 | 75 | 44 |
| Brave | 49 ▲ | 65 | 87 | 75 | 39 ▼ |
| Adamant | 49 ▲ | 65 | 78 ▼ | 75 | 44 |
| Naughty | 49 ▲ | 65 | 87 | 67 ▼ | 44 |
| Bold | 40 ▼ | 71 ▲ | 87 | 75 | 44 |
| Docile(neutral) | 45 | 65 | 87 | 75 | 44 |
| Relaxed | 45 | 71 ▲ | 87 | 75 | 39 ▼ |
| Impish | 45 | 71 ▲ | 78 ▼ | 75 | 44 |
| Lax | 45 | 71 ▲ | 87 | 67 ▼ | 44 |
| Timid | 40 ▼ | 65 | 87 | 75 | 48 ▲ |
| Hasty | 45 | 58 ▼ | 87 | 75 | 48 ▲ |
| Serious(neutral) | 45 | 65 | 87 | 75 | 44 |
| Jolly | 45 | 65 | 78 ▼ | 75 | 48 ▲ |
| Naive | 45 | 65 | 87 | 67 ▼ | 48 ▲ |
| Modest | 40 ▼ | 65 | 95 ▲ | 75 | 44 |
| Mild | 45 | 58 ▼ | 95 ▲ | 75 | 44 |
| Quiet | 45 | 65 | 95 ▲ | 75 | 39 ▼ |
| Bashful(neutral) | 45 | 65 | 87 | 75 | 44 |
| Rash | 45 | 65 | 95 ▲ | 67 ▼ | 44 |
| Calm | 40 ▼ | 65 | 87 | 82 ▲ | 44 |
| Gentle | 45 | 58 ▼ | 87 | 82 ▲ | 44 |
| Sassy | 45 | 65 | 87 | 82 ▲ | 39 ▼ |
| Careful | 45 | 65 | 78 ▼ | 82 ▲ | 44 |
| Quirky(neutral) | 45 | 65 | 87 | 75 | 44 |
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Role · Legality
Special AttackerTrick Room
Legal regulations: regulation-m-a
VGC analysis
Munna is a Psychic-type Pokémon. Based on its stat spread it tends to fit a special attacker role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Psychic-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
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Common builds & options
Moves
SpecialSpecial Psychic STAB; may lower Sp. Def.
Pow90Acc100%PP10
SpecialPsychic move that hits the target's Defense.
Pow80Acc100%PP10
SpecialPremier Ice coverage with a freeze chance.
Pow90Acc100%PP10
SpecialSpecial Ground STAB; may lower Sp. Def.
Pow90Acc100%PP10
SpecialSpecial Ghost STAB; may lower Sp. Def.
Pow80Acc100%PP15
StatusPriority +4Blocks most attacks for a turn; core VGC tech.
Pow—Acc—PP10
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Frequently asked questions
+Is Munna good in ChampionsVGC?
Munna can fit a special attacker role. This is an estimate based on available data and does not guarantee results.
+What types is Munna?
Munna is Psychic-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.