
Houndoom Mega
A+#10048 · Gen 2 · BST 600
DarkFireMega
Legal M-A
Usage rate
21.1%
Estimated win rate52.0%
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Base stats
HP75
Atk90
Def90
SpA140
SpD90
Spe115
Level 50 (neutral, 0 EV)
HP150
Atk110
Def110
SpA160
SpD110
Spe135
EV Spread Calculator
0 / 510 EVs
HP150
Atk110
Def110
SpA160
SpD110
Spe135
Stats by nature (Level 50)
HP 150 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 110 | 110 | 160 | 110 | 135 |
| Lonely | 121 ▲ | 99 ▼ | 160 | 110 | 135 |
| Brave | 121 ▲ | 110 | 160 | 110 | 121 ▼ |
| Adamant | 121 ▲ | 110 | 144 ▼ | 110 | 135 |
| Naughty | 121 ▲ | 110 | 160 | 99 ▼ | 135 |
| Bold | 99 ▼ | 121 ▲ | 160 | 110 | 135 |
| Docile(neutral) | 110 | 110 | 160 | 110 | 135 |
| Relaxed | 110 | 121 ▲ | 160 | 110 | 121 ▼ |
| Impish | 110 | 121 ▲ | 144 ▼ | 110 | 135 |
| Lax | 110 | 121 ▲ | 160 | 99 ▼ | 135 |
| Timid | 99 ▼ | 110 | 160 | 110 | 148 ▲ |
| Hasty | 110 | 99 ▼ | 160 | 110 | 148 ▲ |
| Serious(neutral) | 110 | 110 | 160 | 110 | 135 |
| Jolly | 110 | 110 | 144 ▼ | 110 | 148 ▲ |
| Naive | 110 | 110 | 160 | 99 ▼ | 148 ▲ |
| Modest | 99 ▼ | 110 | 176 ▲ | 110 | 135 |
| Mild | 110 | 99 ▼ | 176 ▲ | 110 | 135 |
| Quiet | 110 | 110 | 176 ▲ | 110 | 121 ▼ |
| Bashful(neutral) | 110 | 110 | 160 | 110 | 135 |
| Rash | 110 | 110 | 176 ▲ | 99 ▼ | 135 |
| Calm | 99 ▼ | 110 | 160 | 121 ▲ | 135 |
| Gentle | 110 | 99 ▼ | 160 | 121 ▲ | 135 |
| Sassy | 110 | 110 | 160 | 121 ▲ | 121 ▼ |
| Careful | 110 | 110 | 144 ▼ | 121 ▲ | 135 |
| Quirky(neutral) | 110 | 110 | 160 | 110 | 135 |
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Role · Legality
Special AttackerSpeed Control
Legal regulations: regulation-m-a
VGC analysis
Houndoom Mega is a Dark/Fire-type Pokémon. Based on its stat spread it tends to fit a special attacker role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Dark-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
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Common builds & options
Moves
SpecialSpecial Dark STAB with a flinch chance.
Pow80Acc100%PP15
PhysicalRemoves the target's item; +50% power if it had one.
Pow65Acc100%PP20
SpecialReliable single-target Fire STAB.
Pow90Acc100%PP15
SpecialSpread Fire damage hitting both foes.
Pow95Acc90%PP10
SpecialPremier Ice coverage with a freeze chance.
Pow90Acc100%PP10
SpecialSpecial Ground STAB; may lower Sp. Def.
Pow90Acc100%PP10
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Frequently asked questions
+Is Houndoom Mega good in ChampionsVGC?
Houndoom Mega can fit a special attacker role. This is an estimate based on available data and does not guarantee results.
+What types is Houndoom Mega?
Houndoom Mega is Dark/Fire-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.