
Hoothoot
D#0163 · Gen 2 · BST 262
Base stats
Level 50 (neutral, 0 EV)
EV Spread Calculator
Stats by nature (Level 50)
HP 135 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 50 | 50 | 56 | 76 | 70 |
| Lonely | 55 ▲ | 45 ▼ | 56 | 76 | 70 |
| Brave | 55 ▲ | 50 | 56 | 76 | 63 ▼ |
| Adamant | 55 ▲ | 50 | 50 ▼ | 76 | 70 |
| Naughty | 55 ▲ | 50 | 56 | 68 ▼ | 70 |
| Bold | 45 ▼ | 55 ▲ | 56 | 76 | 70 |
| Docile(neutral) | 50 | 50 | 56 | 76 | 70 |
| Relaxed | 50 | 55 ▲ | 56 | 76 | 63 ▼ |
| Impish | 50 | 55 ▲ | 50 ▼ | 76 | 70 |
| Lax | 50 | 55 ▲ | 56 | 68 ▼ | 70 |
| Timid | 45 ▼ | 50 | 56 | 76 | 77 ▲ |
| Hasty | 50 | 45 ▼ | 56 | 76 | 77 ▲ |
| Serious(neutral) | 50 | 50 | 56 | 76 | 70 |
| Jolly | 50 | 50 | 50 ▼ | 76 | 77 ▲ |
| Naive | 50 | 50 | 56 | 68 ▼ | 77 ▲ |
| Modest | 45 ▼ | 50 | 61 ▲ | 76 | 70 |
| Mild | 50 | 45 ▼ | 61 ▲ | 76 | 70 |
| Quiet | 50 | 50 | 61 ▲ | 76 | 63 ▼ |
| Bashful(neutral) | 50 | 50 | 56 | 76 | 70 |
| Rash | 50 | 50 | 61 ▲ | 68 ▼ | 70 |
| Calm | 45 ▼ | 50 | 56 | 83 ▲ | 70 |
| Gentle | 50 | 45 ▼ | 56 | 83 ▲ | 70 |
| Sassy | 50 | 50 | 56 | 83 ▲ | 63 ▼ |
| Careful | 50 | 50 | 50 ▼ | 83 ▲ | 70 |
| Quirky(neutral) | 50 | 50 | 56 | 76 | 70 |
Role · Legality
Legal regulations: regulation-m-a
VGC analysis
Hoothoot is a Normal/Flying-type Pokémon that tends to fit a trick room role in VGC, commonly paired with Zygarde Mega and checked by Diancie Mega. Figures here are estimated and matchup dependent.
Strengths
- + Normal-type STAB options
- + Usable bulk or offense depending on EVs
- + Pairs well with Zygarde Mega
Weaknesses
- − Depends on team support
- − Matchup dependent
- − Watch out for Diancie Mega
How to use this data
Use this page to understand Hoothoot's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Hoothoot, while counters and checks highlight what to watch out for in team preview.
Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.
Common builds & options
Moves
PhysicalNormal STAB with a paralysis chance.
Pow85Acc100%PP15
SpecialSpread Normal move hitting both foes.
Pow90Acc100%PP10- Special
Special Flying STAB with a flinch chance.
Pow75Acc95%PP15 - Physical
Powerful Flying STAB with recoil.
Pow120Acc100%PP15
SpecialPremier Ice coverage with a freeze chance.
Pow90Acc100%PP10
SpecialSpecial Ground STAB; may lower Sp. Def.
Pow90Acc100%PP10
Suggested usage notes
Hoothoot performs best when its role is clearly defined in team preview. As a Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.
When teambuilding, pair Hoothootwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.
Partners · Counters · Checks
Frequently asked questions
+Is Hoothoot good in ChampionsVGC?
Hoothoot can fit a trick room role, commonly alongside Zygarde Mega and kept in check by Diancie Mega. This is an estimate based on available data and does not guarantee results.
+What types is Hoothoot?
Hoothoot is Normal/Flying-type.