ghost type

Dusknoir

B

#0477 · Gen 4 · BST 525

Ghost
Legal M-A
Usage rate
8.2%
Estimated win rate50.5%

Base stats

HP45
Atk100
Def135
SpA65
SpD135
Spe45

Level 50 (neutral, 0 EV)

HP120
Atk120
Def155
SpA85
SpD155
Spe65

EV Spread Calculator

0 / 510 EVs
HP120
Atk120
Def155
SpA85
SpD155
Spe65

Stats by nature (Level 50)

HP 120 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)1201558515565
Lonely1321398515565
Brave1321558515558
Adamant1321557615565
Naughty1321558513965
Bold1081708515565
Docile(neutral)1201558515565
Relaxed1201708515558
Impish1201707615565
Lax1201708513965
Timid1081558515571
Hasty1201398515571
Serious(neutral)1201558515565
Jolly1201557615571
Naive1201558513971
Modest1081559315565
Mild1201399315565
Quiet1201559315558
Bashful(neutral)1201558515565
Rash1201559313965
Calm1081558517065
Gentle1201398517065
Sassy1201558517058
Careful1201557617065
Quirky(neutral)1201558515565

Role · Legality

SupportTrick Room

Legal regulations: regulation-m-a

VGC analysis

Dusknoir is a Ghost-type Pokémon that tends to fit a support role in VGC, commonly paired with Tyranitar Mega and checked by Greninja Ash. Figures here are estimated and matchup dependent.

Strengths

  • + Ghost-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Tyranitar Mega

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Greninja Ash

How to use this data

Use this page to understand Dusknoir's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Dusknoir, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • ghost type
    Special

    Special Ghost STAB; may lower Sp. Def.

    Pow
    80
    Acc
    100%
    PP
    15
  • ghost type
    Physical

    Powerful Ghost STAB; fails if target has no item.

    Pow
    110
    Acc
    90%
    PP
    5
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10
  • bug type
    Physical

    Deals damage then switches the user out.

    Pow
    70
    Acc
    100%
    PP
    20
  • normal type
    StatusPriority +4

    Blocks most attacks for a turn; core VGC tech.

    Pow
    Acc
    PP
    10

Suggested usage notes

Dusknoir performs best when its role is clearly defined in team preview. As a Support and Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges. Watch for Sucker Punch and Shadow Claw from common physical attackers.

When teambuilding, pair Dusknoirwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Dusknoir good in ChampionsVGC?

Dusknoir can fit a support role, commonly alongside Tyranitar Mega and kept in check by Greninja Ash. This is an estimate based on available data and does not guarantee results.

What types is Dusknoir?

Dusknoir is Ghost-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.