
Carkol
C#0838 · Gen 8 · BST 410
RockFire
Legal M-A
Usage rate
0.9%
Estimated win rate48.2%
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Base stats
HP80
Atk60
Def90
SpA60
SpD70
Spe50
Level 50 (neutral, 0 EV)
HP155
Atk80
Def110
SpA80
SpD90
Spe70
EV Spread Calculator
0 / 510 EVs
HP155
Atk80
Def110
SpA80
SpD90
Spe70
Stats by nature (Level 50)
HP 155 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 80 | 110 | 80 | 90 | 70 |
| Lonely | 88 ▲ | 99 ▼ | 80 | 90 | 70 |
| Brave | 88 ▲ | 110 | 80 | 90 | 63 ▼ |
| Adamant | 88 ▲ | 110 | 72 ▼ | 90 | 70 |
| Naughty | 88 ▲ | 110 | 80 | 81 ▼ | 70 |
| Bold | 72 ▼ | 121 ▲ | 80 | 90 | 70 |
| Docile(neutral) | 80 | 110 | 80 | 90 | 70 |
| Relaxed | 80 | 121 ▲ | 80 | 90 | 63 ▼ |
| Impish | 80 | 121 ▲ | 72 ▼ | 90 | 70 |
| Lax | 80 | 121 ▲ | 80 | 81 ▼ | 70 |
| Timid | 72 ▼ | 110 | 80 | 90 | 77 ▲ |
| Hasty | 80 | 99 ▼ | 80 | 90 | 77 ▲ |
| Serious(neutral) | 80 | 110 | 80 | 90 | 70 |
| Jolly | 80 | 110 | 72 ▼ | 90 | 77 ▲ |
| Naive | 80 | 110 | 80 | 81 ▼ | 77 ▲ |
| Modest | 72 ▼ | 110 | 88 ▲ | 90 | 70 |
| Mild | 80 | 99 ▼ | 88 ▲ | 90 | 70 |
| Quiet | 80 | 110 | 88 ▲ | 90 | 63 ▼ |
| Bashful(neutral) | 80 | 110 | 80 | 90 | 70 |
| Rash | 80 | 110 | 88 ▲ | 81 ▼ | 70 |
| Calm | 72 ▼ | 110 | 80 | 99 ▲ | 70 |
| Gentle | 80 | 99 ▼ | 80 | 99 ▲ | 70 |
| Sassy | 80 | 110 | 80 | 99 ▲ | 63 ▼ |
| Careful | 80 | 110 | 72 ▼ | 99 ▲ | 70 |
| Quirky(neutral) | 80 | 110 | 80 | 90 | 70 |
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Role · Legality
Trick Room
Legal regulations: regulation-m-a
VGC analysis
Carkol is a Rock/Fire-type Pokémon. Based on its stat spread it tends to fit a trick room role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Rock-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
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Common builds & options
Moves
PhysicalSpread Rock move with a flinch chance.
Pow75Acc90%PP10
PhysicalHigh-power Rock STAB with high crit rate.
Pow100Acc80%PP5
SpecialReliable single-target Fire STAB.
Pow90Acc100%PP15
SpecialSpread Fire damage hitting both foes.
Pow95Acc90%PP10
PhysicalSpread Ground move hitting all adjacent (incl. ally).
Pow100Acc100%PP10
PhysicalDeals damage then switches the user out.
Pow70Acc100%PP20
Partners · Counters · Checks
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Frequently asked questions
+Is Carkol good in ChampionsVGC?
Carkol can fit a trick room role. This is an estimate based on available data and does not guarantee results.
+What types is Carkol?
Carkol is Rock/Fire-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.