
Marowak
C#0105 · Gen 1 · BST 425
Ground
Legal M-A
Usage rate
1.9%
Estimated win rate48.5%
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Base stats
HP60
Atk80
Def110
SpA50
SpD80
Spe45
Level 50 (neutral, 0 EV)
HP135
Atk100
Def130
SpA70
SpD100
Spe65
EV Spread Calculator
0 / 510 EVs
HP135
Atk100
Def130
SpA70
SpD100
Spe65
Stats by nature (Level 50)
HP 135 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 100 | 130 | 70 | 100 | 65 |
| Lonely | 110 ▲ | 117 ▼ | 70 | 100 | 65 |
| Brave | 110 ▲ | 130 | 70 | 100 | 58 ▼ |
| Adamant | 110 ▲ | 130 | 63 ▼ | 100 | 65 |
| Naughty | 110 ▲ | 130 | 70 | 90 ▼ | 65 |
| Bold | 90 ▼ | 143 ▲ | 70 | 100 | 65 |
| Docile(neutral) | 100 | 130 | 70 | 100 | 65 |
| Relaxed | 100 | 143 ▲ | 70 | 100 | 58 ▼ |
| Impish | 100 | 143 ▲ | 63 ▼ | 100 | 65 |
| Lax | 100 | 143 ▲ | 70 | 90 ▼ | 65 |
| Timid | 90 ▼ | 130 | 70 | 100 | 71 ▲ |
| Hasty | 100 | 117 ▼ | 70 | 100 | 71 ▲ |
| Serious(neutral) | 100 | 130 | 70 | 100 | 65 |
| Jolly | 100 | 130 | 63 ▼ | 100 | 71 ▲ |
| Naive | 100 | 130 | 70 | 90 ▼ | 71 ▲ |
| Modest | 90 ▼ | 130 | 77 ▲ | 100 | 65 |
| Mild | 100 | 117 ▼ | 77 ▲ | 100 | 65 |
| Quiet | 100 | 130 | 77 ▲ | 100 | 58 ▼ |
| Bashful(neutral) | 100 | 130 | 70 | 100 | 65 |
| Rash | 100 | 130 | 77 ▲ | 90 ▼ | 65 |
| Calm | 90 ▼ | 130 | 70 | 110 ▲ | 65 |
| Gentle | 100 | 117 ▼ | 70 | 110 ▲ | 65 |
| Sassy | 100 | 130 | 70 | 110 ▲ | 58 ▼ |
| Careful | 100 | 130 | 63 ▼ | 110 ▲ | 65 |
| Quirky(neutral) | 100 | 130 | 70 | 100 | 65 |
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Role · Legality
Trick Room
Legal regulations: regulation-m-a
VGC analysis
Marowak is a Ground-type Pokémon. Based on its stat spread it tends to fit a trick room role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Ground-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
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Common builds & options
Moves
PhysicalSpread Ground move hitting all adjacent (incl. ally).
Pow100Acc100%PP10
SpecialSpecial Ground STAB; may lower Sp. Def.
Pow90Acc100%PP10
PhysicalSpread Rock move with a flinch chance.
Pow75Acc90%PP10
PhysicalDeals damage then switches the user out.
Pow70Acc100%PP20
StatusPriority +4Blocks most attacks for a turn; core VGC tech.
Pow—Acc—PP10
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Frequently asked questions
+Is Marowak good in ChampionsVGC?
Marowak can fit a trick room role. This is an estimate based on available data and does not guarantee results.
+What types is Marowak?
Marowak is Ground-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.