
Machop
D#0066 · Gen 1 · BST 305
Fighting
Legal M-A
Usage rate
0.0%
Estimated win rate46.1%
Advertisement
Ad space · leaderboard · pkmn-top
Base stats
HP70
Atk80
Def50
SpA35
SpD35
Spe35
Level 50 (neutral, 0 EV)
HP145
Atk100
Def70
SpA55
SpD55
Spe55
EV Spread Calculator
0 / 510 EVs
HP145
Atk100
Def70
SpA55
SpD55
Spe55
Stats by nature (Level 50)
HP 145 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 100 | 70 | 55 | 55 | 55 |
| Lonely | 110 ▲ | 63 ▼ | 55 | 55 | 55 |
| Brave | 110 ▲ | 70 | 55 | 55 | 49 ▼ |
| Adamant | 110 ▲ | 70 | 49 ▼ | 55 | 55 |
| Naughty | 110 ▲ | 70 | 55 | 49 ▼ | 55 |
| Bold | 90 ▼ | 77 ▲ | 55 | 55 | 55 |
| Docile(neutral) | 100 | 70 | 55 | 55 | 55 |
| Relaxed | 100 | 77 ▲ | 55 | 55 | 49 ▼ |
| Impish | 100 | 77 ▲ | 49 ▼ | 55 | 55 |
| Lax | 100 | 77 ▲ | 55 | 49 ▼ | 55 |
| Timid | 90 ▼ | 70 | 55 | 55 | 60 ▲ |
| Hasty | 100 | 63 ▼ | 55 | 55 | 60 ▲ |
| Serious(neutral) | 100 | 70 | 55 | 55 | 55 |
| Jolly | 100 | 70 | 49 ▼ | 55 | 60 ▲ |
| Naive | 100 | 70 | 55 | 49 ▼ | 60 ▲ |
| Modest | 90 ▼ | 70 | 60 ▲ | 55 | 55 |
| Mild | 100 | 63 ▼ | 60 ▲ | 55 | 55 |
| Quiet | 100 | 70 | 60 ▲ | 55 | 49 ▼ |
| Bashful(neutral) | 100 | 70 | 55 | 55 | 55 |
| Rash | 100 | 70 | 60 ▲ | 49 ▼ | 55 |
| Calm | 90 ▼ | 70 | 55 | 60 ▲ | 55 |
| Gentle | 100 | 63 ▼ | 55 | 60 ▲ | 55 |
| Sassy | 100 | 70 | 55 | 60 ▲ | 49 ▼ |
| Careful | 100 | 70 | 49 ▼ | 60 ▲ | 55 |
| Quirky(neutral) | 100 | 70 | 55 | 55 | 55 |
Advertisement
Ad space · rectangle · pkmn-after-stats
Role · Legality
Physical AttackerTrick Room
Legal regulations: regulation-m-a
VGC analysis
Machop is a Fighting-type Pokémon. Based on its stat spread it tends to fit a physical attacker role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Fighting-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
Advertisement
Ad space · rectangle · pkmn-before-builds
Common builds & options
Moves
PhysicalStrong Fighting STAB; lowers user's defenses.
Pow120Acc100%PP5
PhysicalFighting STAB that heals the user.
Pow75Acc100%PP10
PhysicalSpread Rock move with a flinch chance.
Pow75Acc90%PP10
PhysicalSpread Ground move hitting all adjacent (incl. ally).
Pow100Acc100%PP10
PhysicalDeals damage then switches the user out.
Pow70Acc100%PP20
StatusPriority +4Blocks most attacks for a turn; core VGC tech.
Pow—Acc—PP10
Partners · Counters · Checks
Advertisement
Ad space · rectangle · pkmn-before-faq
Frequently asked questions
+Is Machop good in ChampionsVGC?
Machop can fit a physical attacker role. This is an estimate based on available data and does not guarantee results.
+What types is Machop?
Machop is Fighting-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.