psychic type

Espurr

D

#0677 · Gen 6 · BST 355

Psychic
Legal M-A
Usage rate
0.0%
Estimated win rate47.1%

Base stats

HP62
Atk48
Def54
SpA63
SpD60
Spe68

Level 50 (neutral, 0 EV)

HP137
Atk68
Def74
SpA83
SpD80
Spe88

EV Spread Calculator

0 / 510 EVs
HP137
Atk68
Def74
SpA83
SpD80
Spe88

Stats by nature (Level 50)

HP 137 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)6874838088
Lonely7466838088
Brave7474838079
Adamant7474748088
Naughty7474837288
Bold6181838088
Docile(neutral)6874838088
Relaxed6881838079
Impish6881748088
Lax6881837288
Timid6174838096
Hasty6866838096
Serious(neutral)6874838088
Jolly6874748096
Naive6874837296
Modest6174918088
Mild6866918088
Quiet6874918079
Bashful(neutral)6874838088
Rash6874917288
Calm6174838888
Gentle6866838888
Sassy6874838879
Careful6874748888
Quirky(neutral)6874838088

Role · Legality

Flexible

Legal regulations: regulation-m-a

VGC analysis

Espurr is a Psychic-type Pokémon that tends to fit a flexible role in VGC, commonly paired with Diancie Mega and checked by Greninja Ash. Figures here are estimated and matchup dependent.

Strengths

  • + Psychic-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Diancie Mega

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Greninja Ash

How to use this data

Use this page to understand Espurr's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Espurr, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • psychic type
    Special

    Special Psychic STAB; may lower Sp. Def.

    Pow
    90
    Acc
    100%
    PP
    10
  • psychic type
    Special

    Psychic move that hits the target's Defense.

    Pow
    80
    Acc
    100%
    PP
    10
  • ice type
    Special

    Premier Ice coverage with a freeze chance.

    Pow
    90
    Acc
    100%
    PP
    10
  • ground type
    Special

    Special Ground STAB; may lower Sp. Def.

    Pow
    90
    Acc
    100%
    PP
    10
  • ghost type
    Special

    Special Ghost STAB; may lower Sp. Def.

    Pow
    80
    Acc
    100%
    PP
    15
  • normal type
    StatusPriority +4

    Blocks most attacks for a turn; core VGC tech.

    Pow
    Acc
    PP
    10

Suggested usage notes

Espurr performs best when its role is clearly defined in team preview. As a Flexible Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.

When teambuilding, pair Espurrwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Espurr good in ChampionsVGC?

Espurr can fit a flexible role, commonly alongside Diancie Mega and kept in check by Greninja Ash. This is an estimate based on available data and does not guarantee results.

What types is Espurr?

Espurr is Psychic-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.