bug type

Shedinja

D

#0292 · Gen 3 · BST 236

BugGhost
Legal M-A
Usage rate
0.0%
Estimated win rate44.7%

Base stats

HP1
Atk90
Def45
SpA30
SpD30
Spe40

Level 50 (neutral, 0 EV)

HP76
Atk110
Def65
SpA50
SpD50
Spe60

EV Spread Calculator

0 / 510 EVs
HP76
Atk110
Def65
SpA50
SpD50
Spe60

Stats by nature (Level 50)

HP 76 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)11065505060
Lonely12158505060
Brave12165505054
Adamant12165455060
Naughty12165504560
Bold9971505060
Docile(neutral)11065505060
Relaxed11071505054
Impish11071455060
Lax11071504560
Timid9965505066
Hasty11058505066
Serious(neutral)11065505060
Jolly11065455066
Naive11065504566
Modest9965555060
Mild11058555060
Quiet11065555054
Bashful(neutral)11065505060
Rash11065554560
Calm9965505560
Gentle11058505560
Sassy11065505554
Careful11065455560
Quirky(neutral)11065505060

Role · Legality

Physical AttackerTrick Room

Legal regulations: regulation-m-a

VGC analysis

Shedinja is a Bug/Ghost-type Pokémon that tends to fit a physical attacker role in VGC, commonly paired with Tyranitar Mega and checked by Diancie Mega. Figures here are estimated and matchup dependent.

Strengths

  • + Bug-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Tyranitar Mega

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Diancie Mega

How to use this data

Use this page to understand Shedinja's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Shedinja, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • bug type
    Special

    Special Bug STAB; may lower Sp. Def.

    Pow
    90
    Acc
    100%
    PP
    10
  • bug type
    Physical

    Deals damage then switches the user out.

    Pow
    70
    Acc
    100%
    PP
    20
  • ghost type
    Special

    Special Ghost STAB; may lower Sp. Def.

    Pow
    80
    Acc
    100%
    PP
    15
  • ghost type
    Physical

    Powerful Ghost STAB; fails if target has no item.

    Pow
    110
    Acc
    90%
    PP
    5
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10

Abilities

Tera Types

Bug

Suggested usage notes

Shedinja performs best when its role is clearly defined in team preview. As a Physical Attacker and Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges. Watch for Sucker Punch and Shadow Claw from common physical attackers.

When teambuilding, pair Shedinjawith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Shedinja good in ChampionsVGC?

Shedinja can fit a physical attacker role, commonly alongside Tyranitar Mega and kept in check by Diancie Mega. This is an estimate based on available data and does not guarantee results.

What types is Shedinja?

Shedinja is Bug/Ghost-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.