water type

Marshtomp

D

#0259 · Gen 3 · BST 405

WaterGround
Legal M-A
Usage rate
0.4%
Estimated win rate48.1%

Base stats

HP70
Atk85
Def70
SpA60
SpD70
Spe50

Level 50 (neutral, 0 EV)

HP145
Atk105
Def90
SpA80
SpD90
Spe70

EV Spread Calculator

0 / 510 EVs
HP145
Atk105
Def90
SpA80
SpD90
Spe70

Stats by nature (Level 50)

HP 145 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)10590809070
Lonely11581809070
Brave11590809063
Adamant11590729070
Naughty11590808170
Bold9499809070
Docile(neutral)10590809070
Relaxed10599809063
Impish10599729070
Lax10599808170
Timid9490809077
Hasty10581809077
Serious(neutral)10590809070
Jolly10590729077
Naive10590808177
Modest9490889070
Mild10581889070
Quiet10590889063
Bashful(neutral)10590809070
Rash10590888170
Calm9490809970
Gentle10581809970
Sassy10590809963
Careful10590729970
Quirky(neutral)10590809070

Role · Legality

Physical AttackerTrick Room

Legal regulations: regulation-m-a

VGC analysis

Marshtomp is a Water/Ground-type Pokémon that tends to fit a physical attacker role in VGC, commonly paired with Eternatus Eternamax and checked by Shaymin Land. Figures here are estimated and matchup dependent.

Strengths

  • + Water-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Eternatus Eternamax

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Shaymin Land

How to use this data

Use this page to understand Marshtomp's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Marshtomp, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • water type
    Special

    Spread Water move hitting all adjacent Pokémon.

    Pow
    90
    Acc
    100%
    PP
    15
  • water type
    Special

    High-power Water STAB.

    Pow
    110
    Acc
    80%
    PP
    5
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10
  • ground type
    Special

    Special Ground STAB; may lower Sp. Def.

    Pow
    90
    Acc
    100%
    PP
    10
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • bug type
    Physical

    Deals damage then switches the user out.

    Pow
    70
    Acc
    100%
    PP
    20

Abilities

Tera Types

Water

Suggested usage notes

Marshtomp performs best when its role is clearly defined in team preview. As a Physical Attacker and Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.

When teambuilding, pair Marshtompwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Marshtomp good in ChampionsVGC?

Marshtomp can fit a physical attacker role, commonly alongside Eternatus Eternamax and kept in check by Shaymin Land. This is an estimate based on available data and does not guarantee results.

What types is Marshtomp?

Marshtomp is Water/Ground-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.