
Houndoom
B#0229 · Gen 2 · BST 500
DarkFire
Legal M-A
Usage rate
7.3%
Estimated win rate50.0%
Advertisement
Ad space · leaderboard · pkmn-top
Base stats
HP75
Atk90
Def50
SpA110
SpD80
Spe95
Level 50 (neutral, 0 EV)
HP150
Atk110
Def70
SpA130
SpD100
Spe115
EV Spread Calculator
0 / 510 EVs
HP150
Atk110
Def70
SpA130
SpD100
Spe115
Stats by nature (Level 50)
HP 150 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 110 | 70 | 130 | 100 | 115 |
| Lonely | 121 ▲ | 63 ▼ | 130 | 100 | 115 |
| Brave | 121 ▲ | 70 | 130 | 100 | 103 ▼ |
| Adamant | 121 ▲ | 70 | 117 ▼ | 100 | 115 |
| Naughty | 121 ▲ | 70 | 130 | 90 ▼ | 115 |
| Bold | 99 ▼ | 77 ▲ | 130 | 100 | 115 |
| Docile(neutral) | 110 | 70 | 130 | 100 | 115 |
| Relaxed | 110 | 77 ▲ | 130 | 100 | 103 ▼ |
| Impish | 110 | 77 ▲ | 117 ▼ | 100 | 115 |
| Lax | 110 | 77 ▲ | 130 | 90 ▼ | 115 |
| Timid | 99 ▼ | 70 | 130 | 100 | 126 ▲ |
| Hasty | 110 | 63 ▼ | 130 | 100 | 126 ▲ |
| Serious(neutral) | 110 | 70 | 130 | 100 | 115 |
| Jolly | 110 | 70 | 117 ▼ | 100 | 126 ▲ |
| Naive | 110 | 70 | 130 | 90 ▼ | 126 ▲ |
| Modest | 99 ▼ | 70 | 143 ▲ | 100 | 115 |
| Mild | 110 | 63 ▼ | 143 ▲ | 100 | 115 |
| Quiet | 110 | 70 | 143 ▲ | 100 | 103 ▼ |
| Bashful(neutral) | 110 | 70 | 130 | 100 | 115 |
| Rash | 110 | 70 | 143 ▲ | 90 ▼ | 115 |
| Calm | 99 ▼ | 70 | 130 | 110 ▲ | 115 |
| Gentle | 110 | 63 ▼ | 130 | 110 ▲ | 115 |
| Sassy | 110 | 70 | 130 | 110 ▲ | 103 ▼ |
| Careful | 110 | 70 | 117 ▼ | 110 ▲ | 115 |
| Quirky(neutral) | 110 | 70 | 130 | 100 | 115 |
Advertisement
Ad space · rectangle · pkmn-after-stats
Role · Legality
Special Attacker
Legal regulations: regulation-m-a
VGC analysis
Houndoom is a Dark/Fire-type Pokémon. Based on its stat spread it tends to fit a special attacker role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Dark-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
Advertisement
Ad space · rectangle · pkmn-before-builds
Common builds & options
Moves
SpecialSpecial Dark STAB with a flinch chance.
Pow80Acc100%PP15
PhysicalRemoves the target's item; +50% power if it had one.
Pow65Acc100%PP20
SpecialReliable single-target Fire STAB.
Pow90Acc100%PP15
SpecialSpread Fire damage hitting both foes.
Pow95Acc90%PP10
SpecialPremier Ice coverage with a freeze chance.
Pow90Acc100%PP10
SpecialSpecial Ground STAB; may lower Sp. Def.
Pow90Acc100%PP10
Partners · Counters · Checks
Advertisement
Ad space · rectangle · pkmn-before-faq
Frequently asked questions
+Is Houndoom good in ChampionsVGC?
Houndoom can fit a special attacker role. This is an estimate based on available data and does not guarantee results.
+What types is Houndoom?
Houndoom is Dark/Fire-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.