normal type

Type Null

B

#0772 · Gen 7 · BST 534

Normal
Legal M-A
Usage rate
15.6%
Estimated win rate50.7%

Base stats

HP95
Atk95
Def95
SpA95
SpD95
Spe59

Level 50 (neutral, 0 EV)

HP170
Atk115
Def115
SpA115
SpD115
Spe79

EV Spread Calculator

0 / 510 EVs
HP170
Atk115
Def115
SpA115
SpD115
Spe79

Stats by nature (Level 50)

HP 170 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)11511511511579
Lonely12610311511579
Brave12611511511571
Adamant12611510311579
Naughty12611511510379
Bold10312611511579
Docile(neutral)11511511511579
Relaxed11512611511571
Impish11512610311579
Lax11512611510379
Timid10311511511586
Hasty11510311511586
Serious(neutral)11511511511579
Jolly11511510311586
Naive11511511510386
Modest10311512611579
Mild11510312611579
Quiet11511512611571
Bashful(neutral)11511511511579
Rash11511512610379
Calm10311511512679
Gentle11510311512679
Sassy11511511512671
Careful11511510312679
Quirky(neutral)11511511511579

Role · Legality

Physical AttackerSpecial AttackerSupport

Legal regulations: regulation-m-a

VGC analysis

Type Null is a Normal-type Pokémon. Based on its stat spread it tends to fit a physical attacker role in VGC. Figures here are estimated and matchup dependent.

Strengths

  • + Normal-type STAB options
  • + Usable bulk or offense depending on EVs

Weaknesses

  • Depends on team support
  • Matchup dependent

Common builds & options

Moves

  • normal type
    Physical

    Normal STAB with a paralysis chance.

    Pow
    85
    Acc
    100%
    PP
    15
  • normal type
    Special

    Spread Normal move hitting both foes.

    Pow
    90
    Acc
    100%
    PP
    10
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10
  • bug type
    Physical

    Deals damage then switches the user out.

    Pow
    70
    Acc
    100%
    PP
    20
  • normal type
    StatusPriority +4

    Blocks most attacks for a turn; core VGC tech.

    Pow
    Acc
    PP
    10

Partners · Counters · Checks

Frequently asked questions

Is Type Null good in ChampionsVGC?

Type Null can fit a physical attacker role. This is an estimate based on available data and does not guarantee results.

What types is Type Null?

Type Null is Normal-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.