normal type

Spinda

D

#0327 · Gen 3 · BST 360

Normal
Legal M-A
Usage rate
0.0%
Estimated win rate47.2%

Base stats

HP60
Atk60
Def60
SpA60
SpD60
Spe60

Level 50 (neutral, 0 EV)

HP135
Atk80
Def80
SpA80
SpD80
Spe80

EV Spread Calculator

0 / 510 EVs
HP135
Atk80
Def80
SpA80
SpD80
Spe80

Stats by nature (Level 50)

HP 135 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)8080808080
Lonely8872808080
Brave8880808072
Adamant8880728080
Naughty8880807280
Bold7288808080
Docile(neutral)8080808080
Relaxed8088808072
Impish8088728080
Lax8088807280
Timid7280808088
Hasty8072808088
Serious(neutral)8080808080
Jolly8080728088
Naive8080807288
Modest7280888080
Mild8072888080
Quiet8080888072
Bashful(neutral)8080808080
Rash8080887280
Calm7280808880
Gentle8072808880
Sassy8080808872
Careful8080728880
Quirky(neutral)8080808080

Role · Legality

Physical AttackerSpecial Attacker

Legal regulations: regulation-m-a

VGC analysis

Spinda is a Normal-type Pokémon that tends to fit a physical attacker role in VGC, commonly paired with Eternatus Eternamax and checked by Zamazenta Crowned. Figures here are estimated and matchup dependent.

Strengths

  • + Normal-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Eternatus Eternamax

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Zamazenta Crowned

How to use this data

Use this page to understand Spinda's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Spinda, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • normal type
    Physical

    Normal STAB with a paralysis chance.

    Pow
    85
    Acc
    100%
    PP
    15
  • normal type
    Special

    Spread Normal move hitting both foes.

    Pow
    90
    Acc
    100%
    PP
    10
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10
  • bug type
    Physical

    Deals damage then switches the user out.

    Pow
    70
    Acc
    100%
    PP
    20
  • normal type
    StatusPriority +4

    Blocks most attacks for a turn; core VGC tech.

    Pow
    Acc
    PP
    10

Suggested usage notes

Spinda performs best when its role is clearly defined in team preview. As a Physical Attacker and Special Attacker Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.

When teambuilding, pair Spindawith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Spinda good in ChampionsVGC?

Spinda can fit a physical attacker role, commonly alongside Eternatus Eternamax and kept in check by Zamazenta Crowned. This is an estimate based on available data and does not guarantee results.

What types is Spinda?

Spinda is Normal-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.