fighting type

Marshadow

A+

#0802 · Gen 7 · BST 600

FightingGhost
Legal M-A
Usage rate
12.5%
Estimated win rate52.0%

Base stats

HP90
Atk125
Def80
SpA90
SpD90
Spe125

Level 50 (neutral, 0 EV)

HP165
Atk145
Def100
SpA110
SpD110
Spe145

EV Spread Calculator

0 / 510 EVs
HP165
Atk145
Def100
SpA110
SpD110
Spe145

Stats by nature (Level 50)

HP 165 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)145100110110145
Lonely15990110110145
Brave159100110110130
Adamant15910099110145
Naughty15910011099145
Bold130110110110145
Docile(neutral)145100110110145
Relaxed145110110110130
Impish14511099110145
Lax14511011099145
Timid130100110110159
Hasty14590110110159
Serious(neutral)145100110110145
Jolly14510099110159
Naive14510011099159
Modest130100121110145
Mild14590121110145
Quiet145100121110130
Bashful(neutral)145100110110145
Rash14510012199145
Calm130100110121145
Gentle14590110121145
Sassy145100110121130
Careful14510099121145
Quirky(neutral)145100110110145

Role · Legality

Physical AttackerSpeed Control

Legal regulations: regulation-m-a

VGC analysis

Marshadow is a Fighting/Ghost-type Pokémon that tends to fit a physical attacker role in VGC, commonly paired with Metagross Mega and checked by Zacian Crowned. Figures here are estimated and matchup dependent.

Strengths

  • + Fighting-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Metagross Mega

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Zacian Crowned

How to use this data

Use this page to understand Marshadow's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Marshadow, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • fighting type
    Physical

    Strong Fighting STAB; lowers user's defenses.

    Pow
    120
    Acc
    100%
    PP
    5
  • fighting type
    Physical

    Fighting STAB that heals the user.

    Pow
    75
    Acc
    100%
    PP
    10
  • ghost type
    Special

    Special Ghost STAB; may lower Sp. Def.

    Pow
    80
    Acc
    100%
    PP
    15
  • ghost type
    Physical

    Powerful Ghost STAB; fails if target has no item.

    Pow
    110
    Acc
    90%
    PP
    5
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10

Suggested usage notes

Marshadow performs best when its role is clearly defined in team preview. As a Physical Attacker and Speed Control Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges. Watch for Sucker Punch and Shadow Claw from common physical attackers. Be mindful of Psychic- and Fairy-type coverage from the format's top special attackers.

When teambuilding, pair Marshadowwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Marshadow good in ChampionsVGC?

Marshadow can fit a physical attacker role, commonly alongside Metagross Mega and kept in check by Zacian Crowned. This is an estimate based on available data and does not guarantee results.

What types is Marshadow?

Marshadow is Fighting/Ghost-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.