
Incineroar
S#0727 · Gen 7 · BST 530
Base stats
Level 50 (neutral, 0 EV)
EV Spread Calculator
Stats by nature (Level 50)
HP 170 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 135 | 110 | 100 | 110 | 80 |
| Lonely | 148 ▲ | 99 ▼ | 100 | 110 | 80 |
| Brave | 148 ▲ | 110 | 100 | 110 | 72 ▼ |
| Adamant | 148 ▲ | 110 | 90 ▼ | 110 | 80 |
| Naughty | 148 ▲ | 110 | 100 | 99 ▼ | 80 |
| Bold | 121 ▼ | 121 ▲ | 100 | 110 | 80 |
| Docile(neutral) | 135 | 110 | 100 | 110 | 80 |
| Relaxed | 135 | 121 ▲ | 100 | 110 | 72 ▼ |
| Impish | 135 | 121 ▲ | 90 ▼ | 110 | 80 |
| Lax | 135 | 121 ▲ | 100 | 99 ▼ | 80 |
| Timid | 121 ▼ | 110 | 100 | 110 | 88 ▲ |
| Hasty | 135 | 99 ▼ | 100 | 110 | 88 ▲ |
| Serious(neutral) | 135 | 110 | 100 | 110 | 80 |
| Jolly | 135 | 110 | 90 ▼ | 110 | 88 ▲ |
| Naive | 135 | 110 | 100 | 99 ▼ | 88 ▲ |
| Modest | 121 ▼ | 110 | 110 ▲ | 110 | 80 |
| Mild | 135 | 99 ▼ | 110 ▲ | 110 | 80 |
| Quiet | 135 | 110 | 110 ▲ | 110 | 72 ▼ |
| Bashful(neutral) | 135 | 110 | 100 | 110 | 80 |
| Rash | 135 | 110 | 110 ▲ | 99 ▼ | 80 |
| Calm | 121 ▼ | 110 | 100 | 121 ▲ | 80 |
| Gentle | 135 | 99 ▼ | 100 | 121 ▲ | 80 |
| Sassy | 135 | 110 | 100 | 121 ▲ | 72 ▼ |
| Careful | 135 | 110 | 90 ▼ | 121 ▲ | 80 |
| Quirky(neutral) | 135 | 110 | 100 | 110 | 80 |
Role · Legality
Legal regulations: regulation-m-a
VGC analysis
Incineroar remains a defining support Pokémon thanks to Intimidate, Fake Out pressure and Parting Shot momentum. It is a glue piece that fits almost any archetype, providing repeated Attack drops and free switches. Its bulk is modest, so it leans on utility rather than raw output.
Strengths
- + Repeated Intimidate cycling
- + Fake Out + Parting Shot tempo
- + Splashable on most teams
Weaknesses
- − Low natural speed
- − Pressured by Fighting and Ground
- − Limited offensive ceiling
Common builds & options
Moves
PhysicalPriority +3Priority flinch on the user's first turn.
Pow40Acc100%PP10
StatusLowers foe's Atk & Sp. Atk, then pivots out.
Pow—Acc100%PP20
PhysicalRemoves the target's item; +50% power if it had one.
Pow65Acc100%PP20
PhysicalDeals damage then switches the user out.
Pow70Acc100%PP20
StatusBurns the target, halving its physical damage.
Pow—Acc85%PP15
Partners · Counters · Checks
Frequently asked questions
+Is Incineroar good in ChampionsVGC?
Incineroar currently trends as a S-tier pick (Support, Pivot, Intimidate). These are estimated trends based on available data and do not guarantee results.
+What is the best build for Incineroar in Regulation M-A?
Common builds pair Safety Goggles with moves like Fake Out, Parting Shot, Knock Off. Builds are matchup dependent and should be adapted to your team.
+What counters Incineroar?
Frequent answers include urshifu-rapid-strike, garchomp. Effectiveness varies by team and game state.