
Happiny
D#0440 · Gen 4 · BST 220
Normal
Legal M-A
Usage rate
0.0%
Estimated win rate44.4%
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Base stats
HP100
Atk5
Def5
SpA15
SpD65
Spe30
Level 50 (neutral, 0 EV)
HP175
Atk25
Def25
SpA35
SpD85
Spe50
EV Spread Calculator
0 / 510 EVs
HP175
Atk25
Def25
SpA35
SpD85
Spe50
Stats by nature (Level 50)
HP 175 · L50 · IV 31 · 0 EV
| Nature | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 25 | 25 | 35 | 85 | 50 |
| Lonely | 27 ▲ | 22 ▼ | 35 | 85 | 50 |
| Brave | 27 ▲ | 25 | 35 | 85 | 45 ▼ |
| Adamant | 27 ▲ | 25 | 31 ▼ | 85 | 50 |
| Naughty | 27 ▲ | 25 | 35 | 76 ▼ | 50 |
| Bold | 22 ▼ | 27 ▲ | 35 | 85 | 50 |
| Docile(neutral) | 25 | 25 | 35 | 85 | 50 |
| Relaxed | 25 | 27 ▲ | 35 | 85 | 45 ▼ |
| Impish | 25 | 27 ▲ | 31 ▼ | 85 | 50 |
| Lax | 25 | 27 ▲ | 35 | 76 ▼ | 50 |
| Timid | 22 ▼ | 25 | 35 | 85 | 55 ▲ |
| Hasty | 25 | 22 ▼ | 35 | 85 | 55 ▲ |
| Serious(neutral) | 25 | 25 | 35 | 85 | 50 |
| Jolly | 25 | 25 | 31 ▼ | 85 | 55 ▲ |
| Naive | 25 | 25 | 35 | 76 ▼ | 55 ▲ |
| Modest | 22 ▼ | 25 | 38 ▲ | 85 | 50 |
| Mild | 25 | 22 ▼ | 38 ▲ | 85 | 50 |
| Quiet | 25 | 25 | 38 ▲ | 85 | 45 ▼ |
| Bashful(neutral) | 25 | 25 | 35 | 85 | 50 |
| Rash | 25 | 25 | 38 ▲ | 76 ▼ | 50 |
| Calm | 22 ▼ | 25 | 35 | 93 ▲ | 50 |
| Gentle | 25 | 22 ▼ | 35 | 93 ▲ | 50 |
| Sassy | 25 | 25 | 35 | 93 ▲ | 45 ▼ |
| Careful | 25 | 25 | 31 ▼ | 93 ▲ | 50 |
| Quirky(neutral) | 25 | 25 | 35 | 85 | 50 |
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Role · Legality
Trick Room
Legal regulations: regulation-m-a
VGC analysis
Happiny is a Normal-type Pokémon. Based on its stat spread it tends to fit a trick room role in VGC. Figures here are estimated and matchup dependent.
Strengths
- + Normal-type STAB options
- + Usable bulk or offense depending on EVs
Weaknesses
- − Depends on team support
- − Matchup dependent
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Common builds & options
Moves
PhysicalNormal STAB with a paralysis chance.
Pow85Acc100%PP15
SpecialSpread Normal move hitting both foes.
Pow90Acc100%PP10
SpecialPremier Ice coverage with a freeze chance.
Pow90Acc100%PP10
SpecialSpecial Ground STAB; may lower Sp. Def.
Pow90Acc100%PP10
SpecialSpecial Ghost STAB; may lower Sp. Def.
Pow80Acc100%PP15
StatusPriority +4Blocks most attacks for a turn; core VGC tech.
Pow—Acc—PP10
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Frequently asked questions
+Is Happiny good in ChampionsVGC?
Happiny can fit a trick room role. This is an estimate based on available data and does not guarantee results.
+What types is Happiny?
Happiny is Normal-type.
ⓘAll figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.