normal type

Happiny

D

#0440 · Gen 4 · BST 220

Normal
Legal M-A
Usage rate
0.0%
Estimated win rate44.4%

Base stats

HP100
Atk5
Def5
SpA15
SpD65
Spe30

Level 50 (neutral, 0 EV)

HP175
Atk25
Def25
SpA35
SpD85
Spe50

EV Spread Calculator

0 / 510 EVs
HP175
Atk25
Def25
SpA35
SpD85
Spe50

Stats by nature (Level 50)

HP 175 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)2525358550
Lonely2722358550
Brave2725358545
Adamant2725318550
Naughty2725357650
Bold2227358550
Docile(neutral)2525358550
Relaxed2527358545
Impish2527318550
Lax2527357650
Timid2225358555
Hasty2522358555
Serious(neutral)2525358550
Jolly2525318555
Naive2525357655
Modest2225388550
Mild2522388550
Quiet2525388545
Bashful(neutral)2525358550
Rash2525387650
Calm2225359350
Gentle2522359350
Sassy2525359345
Careful2525319350
Quirky(neutral)2525358550

Role · Legality

Trick Room

Legal regulations: regulation-m-a

VGC analysis

Happiny is a Normal-type Pokémon that tends to fit a trick room role in VGC, commonly paired with Eternatus Eternamax and checked by Zamazenta Crowned. Figures here are estimated and matchup dependent.

Strengths

  • + Normal-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Eternatus Eternamax

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Zamazenta Crowned

How to use this data

Use this page to understand Happiny's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Happiny, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • normal type
    Physical

    Normal STAB with a paralysis chance.

    Pow
    85
    Acc
    100%
    PP
    15
  • normal type
    Special

    Spread Normal move hitting both foes.

    Pow
    90
    Acc
    100%
    PP
    10
  • ice type
    Special

    Premier Ice coverage with a freeze chance.

    Pow
    90
    Acc
    100%
    PP
    10
  • ground type
    Special

    Special Ground STAB; may lower Sp. Def.

    Pow
    90
    Acc
    100%
    PP
    10
  • ghost type
    Special

    Special Ghost STAB; may lower Sp. Def.

    Pow
    80
    Acc
    100%
    PP
    15
  • normal type
    StatusPriority +4

    Blocks most attacks for a turn; core VGC tech.

    Pow
    Acc
    PP
    10

Suggested usage notes

Happiny performs best when its role is clearly defined in team preview. As a Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.

When teambuilding, pair Happinywith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Happiny good in ChampionsVGC?

Happiny can fit a trick room role, commonly alongside Eternatus Eternamax and kept in check by Zamazenta Crowned. This is an estimate based on available data and does not guarantee results.

What types is Happiny?

Happiny is Normal-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.