ghost type

Spiritomb

B

#0442 · Gen 4 · BST 485

GhostDark
Legal M-A
Usage rate
9.0%
Estimated win rate49.7%

Base stats

HP50
Atk92
Def108
SpA92
SpD108
Spe35

Level 50 (neutral, 0 EV)

HP125
Atk112
Def128
SpA112
SpD128
Spe55

EV Spread Calculator

0 / 510 EVs
HP125
Atk112
Def128
SpA112
SpD128
Spe55

Stats by nature (Level 50)

HP 125 · L50 · IV 31 · 0 EV

NatureAtkDefSpASpDSpe
Hardy(neutral)11212811212855
Lonely12311511212855
Brave12312811212849
Adamant12312810012855
Naughty12312811211555
Bold10014011212855
Docile(neutral)11212811212855
Relaxed11214011212849
Impish11214010012855
Lax11214011211555
Timid10012811212860
Hasty11211511212860
Serious(neutral)11212811212855
Jolly11212810012860
Naive11212811211560
Modest10012812312855
Mild11211512312855
Quiet11212812312849
Bashful(neutral)11212811212855
Rash11212812311555
Calm10012811214055
Gentle11211511214055
Sassy11212811214049
Careful11212810014055
Quirky(neutral)11212811212855

Role · Legality

Trick Room

Legal regulations: regulation-m-a

VGC analysis

Spiritomb is a Ghost/Dark-type Pokémon that tends to fit a trick room role in VGC, commonly paired with Metagross Mega and checked by Zacian Crowned. Figures here are estimated and matchup dependent.

Strengths

  • + Ghost-type STAB options
  • + Usable bulk or offense depending on EVs
  • + Pairs well with Metagross Mega

Weaknesses

  • Depends on team support
  • Matchup dependent
  • Watch out for Zacian Crowned

How to use this data

Use this page to understand Spiritomb's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Spiritomb, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Moves

  • ghost type
    Special

    Special Ghost STAB; may lower Sp. Def.

    Pow
    80
    Acc
    100%
    PP
    15
  • ghost type
    Physical

    Powerful Ghost STAB; fails if target has no item.

    Pow
    110
    Acc
    90%
    PP
    5
  • dark type
    Special

    Special Dark STAB with a flinch chance.

    Pow
    80
    Acc
    100%
    PP
    15
  • dark type
    Physical

    Removes the target's item; +50% power if it had one.

    Pow
    65
    Acc
    100%
    PP
    20
  • rock type
    Physical

    Spread Rock move with a flinch chance.

    Pow
    75
    Acc
    90%
    PP
    10
  • ground type
    Physical

    Spread Ground move hitting all adjacent (incl. ally).

    Pow
    100
    Acc
    100%
    PP
    10

Suggested usage notes

Spiritomb performs best when its role is clearly defined in team preview. As a Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges. Watch for Sucker Punch and Shadow Claw from common physical attackers.

When teambuilding, pair Spiritombwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Partners · Counters · Checks

Frequently asked questions

Is Spiritomb good in ChampionsVGC?

Spiritomb can fit a trick room role, commonly alongside Metagross Mega and kept in check by Zacian Crowned. This is an estimate based on available data and does not guarantee results.

What types is Spiritomb?

Spiritomb is Ghost/Dark-type.

All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational.