Wrap
NormalWrap is a Normal-type physical attack. It has 15 base power, 90% accuracy, 20 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Normal
- Category
- physical
- Power
- 15
- Accuracy
- 90
- PP
- 20
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up48 Pokémon
Malamar Mega
Dragonite Mega
Dragonite
Sandaconda
Sandaconda Gmax
Victreebel Mega
Chimecho Mega
Milotic
Orthworm
Malamar
Serperior
Victreebel
Chimecho
Arbok
Egg move (breeding)1 Pokémon
No Pokémon listed in the current dataset.
Pokémon that use this move
49 Pokémon, sorted by usage
Malamar Mega
Dragonite Mega
Dragonite
Sandaconda
Sandaconda Gmax
Victreebel Mega
Chimecho Mega
Milotic
Orthworm
Malamar
Serperior
Victreebel
Chimecho
Arbok
What this move does
Wrap is a Normal-type physical attack. It has 15 base power, 90% accuracy, 20 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Wrap is a Normal-type physical attack. It has 15 base power, 90% accuracy, 20 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Wrap when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Wrap is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Wrap include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Wrap in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Wrap good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Wrap blocked by Protect?
Yes, Wrap is blocked by Protect and Detect.