Will-O-Wisp
FireBurns the target, halving its physical damage and causing chip.
Technical data
- Type
- Fire
- Category
- status
- Power
- —
- Accuracy
- 85
- PP
- 15
- Priority
- 0
- Target
- adjacent
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
Cripples physical attackers and adds residual damage.
What this move does
Will-O-Wisp is a Fire-type status move. It targets a single adjacent target and has 15 PP. Burns the target, halving its physical damage and causing chip.
Cripples physical attackers and adds residual damage.
When to consider it
Consider Will-O-Wisp when your team needs the utility it provides rather than direct damage. Status moves define speed control, redirection, protection and disruption in VGC. Its value depends on whether your team can exploit the turns it creates. Check your team composition for Pokémon that benefit from the positioning or tempo it generates.
How to evaluate it in team building
In team building, Will-O-Wisp competes with other support and disruption options for a limited number of moveslots. Ask whether your team has enough offense to justify a utility move, and whether you have the speed or bulk to use it safely. Many successful teams run one or two status moves that enable the rest of the roster, so treat it as part of your overall gameplan rather than an afterthought.
Common mistakes
Common mistakes with Will-O-Wisp include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Will-O-Wisp in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Will-O-Wisp good in VGC?
Cripples physical attackers and adds residual damage.
+Is Will-O-Wisp affected by Protect?
Yes, Will-O-Wisp is blocked by Protect and Detect.