Upper Hand
FightingUpper Hand is a Fighting-type physical attack. It has 65 base power, 100% accuracy, 15 PP and targets a single adjacent target. It has +3 priority, so it acts before most moves. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Fighting
- Category
- physical
- Power
- 65
- Accuracy
- 100
- PP
- 15
- Priority
- 3
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
Prized for its priority, letting the user act before faster threats or enabling support in key turns.
How to learn it
Pokémon that can learn or be taught this move, by method.
TM / HM96 Pokémon
Blaziken Mega
Hawlucha Mega
Greninja Ash
Greninja Mega
Heracross Mega
Gallade Mega
Falinks Mega
Sceptile Mega
Kommo O
Lucario Mega Z
Lucario Mega
Scrafty Mega
Crabominable Mega
Infernape
Quaquaval
Decidueye Hisui
Greninja Battle Bond
Blaziken
Greninja
Raichu Mega Y
Heracross
Lycanroc Midnight
Weavile
Raichu Mega X
Raichu Alola
Sceptile
Samurott Hisui
Talonflame
Passimian
Conkeldurr
Samurott
Falinks
Crabominable
Scrafty
Decidueye
Gallade
Sneasler
Lucario
Toxicroak
Hawlucha
Medicham Mega
Raichu
Pikachu Starter
Medicham
Pikachu
Pikachu Alola Cap
Pikachu Belle
Pikachu Cosplay
Pikachu Gmax
Pikachu Hoenn Cap
Pikachu Kalos Cap
Pikachu Libre
Pikachu Original Cap
Pikachu Partner Cap
Pikachu Phd
Pikachu Pop Star
Pikachu Rock Star
Pikachu Sinnoh Cap
Pikachu Unova Cap
Pikachu World Cap
Pokémon that use this move
96 Pokémon, sorted by usage
Blaziken Mega
Hawlucha Mega
Greninja Ash
Greninja Mega
Heracross Mega
Gallade Mega
Falinks Mega
Sceptile Mega
Kommo O
Lucario Mega Z
Lucario Mega
Scrafty Mega
Crabominable Mega
Infernape
Quaquaval
Decidueye Hisui
Greninja Battle Bond
Blaziken
Greninja
Raichu Mega Y
Heracross
Lycanroc Midnight
Weavile
Raichu Mega X
Raichu Alola
Sceptile
Samurott Hisui
Talonflame
Passimian
Conkeldurr
Samurott
Falinks
Crabominable
Scrafty
Decidueye
Gallade
Sneasler
Lucario
Toxicroak
Hawlucha
Medicham Mega
Raichu
Pikachu Starter
Medicham
Pikachu
Pikachu Alola Cap
Pikachu Belle
Pikachu Cosplay
Pikachu Gmax
Pikachu Hoenn Cap
Pikachu Kalos Cap
Pikachu Libre
Pikachu Original Cap
Pikachu Partner Cap
Pikachu Phd
Pikachu Pop Star
Pikachu Rock Star
Pikachu Sinnoh Cap
Pikachu Unova Cap
Pikachu World Cap
What this move does
Upper Hand is a Fighting-type physical attack. It has 65 base power, 100% accuracy, 15 PP and targets a single adjacent target. It has +3 priority, letting it move before most attacks. It makes contact, which matters for abilities and items that trigger on contact. Upper Hand is a Fighting-type physical attack. It has 65 base power, 100% accuracy, 15 PP and targets a single adjacent target. It has +3 priority, so it acts before most moves. It makes contact, which matters for contact-triggering abilities and items.
Prized for its priority, letting the user act before faster threats or enabling support in key turns.
When to consider it
Consider Upper Hand when you need to move before the opponent to secure a knockout, flinch, or utility effect. Priority moves are especially valuable against fast threats and speed-control teams, but they can be blocked by Quick Guard and abilities like Queenly Majesty or Dazzling.
How to evaluate it in team building
In team building, Upper Hand is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Upper Hand include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Assuming priority always goes first without accounting for Quick Guard or Psychic Terrain. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. Quick Guard and Psychic Terrain can stop priority versions. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Upper Hand in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: blocks this priority move.
Frequently asked questions
+Is Upper Hand good in ChampionsVGC?
Prized for its priority, letting the user act before faster threats or enabling support in key turns. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Upper Hand blocked by Protect?
Yes, Upper Hand is blocked by Protect and Detect.