Toxic Spikes
PoisonToxic Spikes is a Poison-type status move. It targets opponents-field and has 20 PP.
Technical data
- Type
- Poison
- Category
- status
- Power
- —
- Accuracy
- —
- PP
- 20
- Priority
- 0
- Target
- opponents-field
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A utility move whose value depends on the team's gameplan and the tempo it creates.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up29 Pokémon
Glimmora Mega
Glimmora
Roserade
Garbodor
Beedrill Mega
Overqwil
Toxapex
Forretress
Garbodor Gmax
Qwilfish
Qwilfish Hisui
Beedrill
TM / HM99 Pokémon
Glimmora Mega
Greninja Ash
Greninja Mega
Dragalge Mega
Gengar Mega
Scolipede Mega
Glimmora
Gengar Gmax
Gengar
Greninja Battle Bond
Greninja
Meowscarada
Scolipede
Dragalge
Roserade
Slowking Galar
Runerigus
Garbodor
Cofagrigus
Overqwil
Sneasler
Salazzle
Gliscor
Toxapex
Forretress
Garbodor Gmax
Salazzle Totem
Qwilfish
Arbok
Qwilfish Hisui
Ariados
Egg move (breeding)16 Pokémon
Greninja Ash
Greninja Mega
Greninja Battle Bond
Greninja
Pokémon that use this move
101 Pokémon, sorted by usage
Glimmora Mega
Greninja Ash
Greninja Mega
Dragalge Mega
Gengar Mega
Scolipede Mega
Glimmora
Gengar Gmax
Gengar
Greninja Battle Bond
Greninja
Meowscarada
Scolipede
Dragalge
Roserade
Slowking Galar
Runerigus
Garbodor
Beedrill Mega
Cofagrigus
Overqwil
Sneasler
Salazzle
Gliscor
Toxapex
Forretress
Garbodor Gmax
Salazzle Totem
Qwilfish
Arbok
Qwilfish Hisui
Ariados
Beedrill
What this move does
Toxic Spikes is a Poison-type status move. It targets opponents-field and has 20 PP. Toxic Spikes is a Poison-type status move. It targets opponents-field and has 20 PP.
A utility move whose value depends on the team's gameplan and the tempo it creates.
When to consider it
Consider Toxic Spikes when your team needs the utility it provides rather than direct damage. Status moves define speed control, redirection, protection and disruption in VGC. Its value depends on whether your team can exploit the turns it creates. Check your team composition for Pokémon that benefit from the positioning or tempo it generates.
How to evaluate it in team building
In team building, Toxic Spikes competes with other support and disruption options for a limited number of moveslots. Ask whether your team has enough offense to justify a utility move, and whether you have the speed or bulk to use it safely. Many successful teams run one or two status moves that enable the rest of the roster, so treat it as part of your overall gameplan rather than an afterthought.
Common mistakes
Common mistakes with Toxic Spikes include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Toxic Spikes in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Toxic Spikes good in ChampionsVGC?
A utility move whose value depends on the team's gameplan and the tempo it creates. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Toxic Spikes blocked by Protect?
Yes, Toxic Spikes is blocked by Protect and Detect.