Torment
DarkTorment is a Dark-type status move. It targets a single adjacent target and has 15 PP.
Technical data
- Type
- Dark
- Category
- status
- Power
- —
- Accuracy
- 100
- PP
- 15
- Priority
- 0
- Target
- adjacent
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A utility move whose value depends on the team's gameplan and the tempo it creates.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up44 Pokémon
Houndoom Mega
Kingambit
Scrafty Mega
Infernape
Zoroark
Grimmsnarl Gmax
Grimmsnarl
Zoroark Hisui
Krookodile
Scrafty
Houndoom
Salazzle
Klefki
Salazzle Totem
Liepard
Morpeko Hangry
Morpeko Full Belly
TM / HM227 Pokémon
Incineroar
Tyranitar Mega
Gardevoir Mega
Hawlucha Mega
Steelix Mega
Houndoom Mega
Gyarados Mega
Barbaracle Mega
Gallade Mega
Glalie Mega
Aerodactyl Mega
Malamar Mega
Hydreigon
Gengar Mega
Sharpedo Mega
Alakazam Mega
Scrafty Mega
Infernape
Noivern
Zoroark
Aerodactyl
Froslass Mega
Gengar Gmax
Gengar
Tyranitar
Skarmory Mega
Gyarados
Alakazam
Absol Mega
Absol Mega Z
Simipour
Weavile
Barbaracle
Gardevoir
Simisear
Musharna
Banette Mega
Mawile Mega
Steelix
Chimecho Mega
Simisage
Spiritomb
Zoroark Hisui
Bastiodon
Krookodile
Scrafty
Glalie
Malamar
Houndoom
Meowstic Female
Gallade
Sableye Mega
Umbreon
Sharpedo
Serperior
Toxicroak
Salazzle
Hawlucha
Gliscor
Absol
Pangoro
Froslass
Klefki
Aromatisse
Chimecho
Meowstic Male
Skarmory
Salazzle Totem
Liepard
Banette
Arbok
Diggersby
Mawile
Sableye
Egg move (breeding)6 Pokémon
Sableye Mega
Sableye
Pokémon that use this move
245 Pokémon, sorted by usage
Incineroar
Tyranitar Mega
Gardevoir Mega
Hawlucha Mega
Steelix Mega
Houndoom Mega
Gyarados Mega
Barbaracle Mega
Kingambit
Gallade Mega
Glalie Mega
Aerodactyl Mega
Malamar Mega
Hydreigon
Gengar Mega
Sharpedo Mega
Alakazam Mega
Scrafty Mega
Infernape
Noivern
Zoroark
Aerodactyl
Froslass Mega
Gengar Gmax
Gengar
Tyranitar
Grimmsnarl Gmax
Skarmory Mega
Gyarados
Alakazam
Absol Mega
Absol Mega Z
Simipour
Weavile
Barbaracle
Gardevoir
Simisear
Musharna
Banette Mega
Mawile Mega
Steelix
Grimmsnarl
Chimecho Mega
Simisage
Spiritomb
Zoroark Hisui
Bastiodon
Krookodile
Scrafty
Glalie
Malamar
Houndoom
Meowstic Female
Gallade
Sableye Mega
Umbreon
Sharpedo
Serperior
Toxicroak
Salazzle
Hawlucha
Gliscor
Absol
Pangoro
Froslass
Klefki
Aromatisse
Chimecho
Meowstic Male
Skarmory
Salazzle Totem
Liepard
Banette
Arbok
Morpeko Hangry
Morpeko Full Belly
Diggersby
Mawile
Sableye
What this move does
Torment is a Dark-type status move. It targets a single adjacent target and has 15 PP. Torment is a Dark-type status move. It targets a single adjacent target and has 15 PP.
A utility move whose value depends on the team's gameplan and the tempo it creates.
When to consider it
Consider Torment when your team needs the utility it provides rather than direct damage. Status moves define speed control, redirection, protection and disruption in VGC. Its value depends on whether your team can exploit the turns it creates. Check your team composition for Pokémon that benefit from the positioning or tempo it generates.
How to evaluate it in team building
In team building, Torment competes with other support and disruption options for a limited number of moveslots. Ask whether your team has enough offense to justify a utility move, and whether you have the speed or bulk to use it safely. Many successful teams run one or two status moves that enable the rest of the roster, so treat it as part of your overall gameplan rather than an afterthought.
Common mistakes
Common mistakes with Torment include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Torment in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Torment good in ChampionsVGC?
A utility move whose value depends on the team's gameplan and the tempo it creates. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Torment blocked by Protect?
Yes, Torment is blocked by Protect and Detect.