Snatch
DarkSnatch is a Dark-type status move. It targets the user and has 10 PP. It has +4 priority, so it acts before most moves.
Technical data
- Type
- Dark
- Category
- status
- Power
- —
- Accuracy
- —
- PP
- 10
- Priority
- 4
- Target
- self
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
Prized for its priority, letting the user act before faster threats or enabling support in key turns.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up15 Pokémon
Weavile
Banette Mega
Reuniclus
Liepard
Banette
TM / HM101 Pokémon
Gardevoir Mega
Houndoom Mega
Gallade Mega
Gengar Mega
Alakazam Mega
Froslass Mega
Gengar Gmax
Gengar
Alakazam
Absol Mega
Absol Mega Z
Weavile
Gardevoir
Banette Mega
Clefable Mega
Rotom Mow
Chimecho Mega
Spiritomb
Rotom Fan
Rotom Frost
Rotom Wash
Rotom Heat
Clefable
Houndoom
Gallade
Sableye Mega
Umbreon
Toxicroak
Absol
Froslass
Chimecho
Banette
Arbok
Rotom
Sableye
Move Tutor199 Pokémon
Incineroar
Gardevoir Mega
Greninja Ash
Greninja Mega
Houndoom Mega
Delphox Mega
Gallade Mega
Malamar Mega
Gengar Mega
Snorlax
Alakazam Mega
Scrafty Mega
Scolipede Mega
Audino Mega
Noivern
Zoroark
Froslass Mega
Gengar Gmax
Gengar
Pyroar Male
Greninja Battle Bond
Alakazam
Greninja
Absol Mega
Absol Mega Z
Weavile
Delphox
Scolipede
Gardevoir
Banette Mega
Mawile Mega
Clefable Mega
Rotom Mow
Talonflame
Chimecho Mega
Passimian
Spiritomb
Oranguru
Rotom Fan
Zoroark Hisui
Rotom Frost
Rotom Wash
Snorlax Gmax
Krookodile
Rotom Heat
Cofagrigus
Clefable
Scrafty
Malamar
Houndoom
Meowstic Female
Mimikyu Totem Busted
Gallade
Mimikyu Totem Disguised
Mimikyu Busted
Sableye Mega
Umbreon
Serperior
Toxicroak
Reuniclus
Salazzle
Absol
Pangoro
Froslass
Mimikyu Disguised
Toxapex
Chimecho
Meowstic Male
Salazzle Totem
Liepard
Banette
Audino
Arbok
Rotom
Diggersby
Mawile
Sableye
Egg move (breeding)19 Pokémon
No Pokémon listed in the current dataset.
Pokémon that use this move
199 Pokémon, sorted by usage
Incineroar
Gardevoir Mega
Greninja Ash
Greninja Mega
Houndoom Mega
Delphox Mega
Gallade Mega
Malamar Mega
Gengar Mega
Snorlax
Alakazam Mega
Scrafty Mega
Scolipede Mega
Audino Mega
Noivern
Zoroark
Froslass Mega
Gengar Gmax
Gengar
Pyroar Male
Greninja Battle Bond
Alakazam
Greninja
Absol Mega
Absol Mega Z
Weavile
Delphox
Scolipede
Gardevoir
Banette Mega
Mawile Mega
Clefable Mega
Rotom Mow
Talonflame
Chimecho Mega
Passimian
Spiritomb
Oranguru
Rotom Fan
Zoroark Hisui
Rotom Frost
Rotom Wash
Snorlax Gmax
Krookodile
Rotom Heat
Cofagrigus
Clefable
Scrafty
Malamar
Houndoom
Meowstic Female
Mimikyu Totem Busted
Gallade
Mimikyu Totem Disguised
Mimikyu Busted
Sableye Mega
Umbreon
Serperior
Toxicroak
Reuniclus
Salazzle
Absol
Pangoro
Froslass
Mimikyu Disguised
Toxapex
Chimecho
Meowstic Male
Salazzle Totem
Liepard
Banette
Audino
Arbok
Rotom
Diggersby
Mawile
Sableye
What this move does
Snatch is a Dark-type status move. It targets the user and has 10 PP. It has +4 priority, letting it move before most attacks. Snatch is a Dark-type status move. It targets the user and has 10 PP. It has +4 priority, so it acts before most moves.
Prized for its priority, letting the user act before faster threats or enabling support in key turns.
When to consider it
Consider Snatch when your team needs the utility it provides rather than direct damage. Status moves define speed control, redirection, protection and disruption in VGC. Its value depends on whether your team can exploit the turns it creates. Check your team composition for Pokémon that benefit from the positioning or tempo it generates.
How to evaluate it in team building
In team building, Snatch competes with other support and disruption options for a limited number of moveslots. Ask whether your team has enough offense to justify a utility move, and whether you have the speed or bulk to use it safely. Many successful teams run one or two status moves that enable the rest of the roster, so treat it as part of your overall gameplan rather than an afterthought.
Common mistakes
Common mistakes with Snatch include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Assuming priority always goes first without accounting for Quick Guard or Psychic Terrain. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. Quick Guard and Psychic Terrain can stop priority versions. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Snatch in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: blocks this priority move.
Frequently asked questions
+Is Snatch good in ChampionsVGC?
Prized for its priority, letting the user act before faster threats or enabling support in key turns. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Snatch blocked by Protect?
Yes, Snatch is blocked by Protect and Detect.