Smack Down
RockSmack Down is a Rock-type physical attack. It has 50 base power, 100% accuracy, 15 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Rock
- Category
- physical
- Power
- 50
- Accuracy
- 100
- PP
- 15
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up48 Pokémon
Tyranitar Mega
Glimmora Mega
Steelix Mega
Glimmora
Rhyperior
Tyranitar
Clawitzer
Steelix
Orthworm
Kleavor
TM / HM205 Pokémon
Tyranitar Mega
Glimmora Mega
Steelix Mega
Greninja Ash
Greninja Mega
Barbaracle Mega
Heracross Mega
Chesnaught Mega
Aerodactyl Mega
Swampert Mega
Blastoise Mega
Pinsir Mega
Emboar Mega
Archaludon
Snorlax
Scrafty Mega
Infernape
Golurk Mega
Glimmora
Blastoise Gmax
Rhyperior
Aerodactyl
Torterra
Camerupt Mega
Decidueye Hisui
Aggron Mega
Swampert
Machamp Gmax
Machamp
Blastoise
Tyranitar
Greninja Battle Bond
Clawitzer
Greninja
Aggron
Heracross
Barbaracle
Steelix
Passimian
Conkeldurr
Arcanine Hisui
Bastiodon
Tinkaton
Chesnaught
Orthworm
Snorlax Gmax
Garbodor
Garganacl
Krookodile
Rampardos
Emboar
Scrafty
Slowbro Galar
Decidueye
Mamoswine
Annihilape
Pinsir
Toucannon
Mudsdale
Kleavor
Toxapex
Garbodor Gmax
Golurk
Camerupt
Diggersby
Egg move (breeding)1 Pokémon
No Pokémon listed in the current dataset.
Pokémon that use this move
205 Pokémon, sorted by usage
Tyranitar Mega
Glimmora Mega
Steelix Mega
Greninja Ash
Greninja Mega
Barbaracle Mega
Heracross Mega
Chesnaught Mega
Aerodactyl Mega
Swampert Mega
Blastoise Mega
Pinsir Mega
Emboar Mega
Archaludon
Snorlax
Scrafty Mega
Infernape
Golurk Mega
Glimmora
Blastoise Gmax
Rhyperior
Aerodactyl
Torterra
Camerupt Mega
Decidueye Hisui
Aggron Mega
Swampert
Machamp Gmax
Machamp
Blastoise
Tyranitar
Greninja Battle Bond
Clawitzer
Greninja
Aggron
Heracross
Barbaracle
Steelix
Passimian
Conkeldurr
Arcanine Hisui
Bastiodon
Tinkaton
Chesnaught
Orthworm
Snorlax Gmax
Garbodor
Garganacl
Krookodile
Rampardos
Emboar
Scrafty
Slowbro Galar
Decidueye
Mamoswine
Annihilape
Pinsir
Toucannon
Mudsdale
Kleavor
Toxapex
Garbodor Gmax
Golurk
Camerupt
Diggersby
What this move does
Smack Down is a Rock-type physical attack. It has 50 base power, 100% accuracy, 15 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Smack Down is a Rock-type physical attack. It has 50 base power, 100% accuracy, 15 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Smack Down when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Smack Down is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Smack Down include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Smack Down in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Smack Down good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Smack Down blocked by Protect?
Yes, Smack Down is blocked by Protect and Detect.