Psychic Noise
PsychicPsychic Noise is a Psychic-type special attack. It has 75 base power, 100% accuracy, 10 PP and targets a single adjacent target.
Technical data
- Type
- Psychic
- Category
- special
- Power
- 75
- Accuracy
- 100
- PP
- 10
- Priority
- 0
- Target
- adjacent
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
TM / HM92 Pokémon
Metagross Mega
Gardevoir Mega
Delphox Mega
Slowbro Mega
Malamar Mega
Florges
Gengar Mega
Noivern
Gengar Gmax
Gengar
Hatterene Gmax
Farigiraf
Delphox
Gardevoir
Raichu Alola
Primarina
Slowking Galar
Chimecho Mega
Oranguru
Hatterene
Slowbro Galar
Malamar
Meowstic Female
Metagross
Slowbro
Wyrdeer
Espeon
Reuniclus
Trevenant
Slowking
Chimecho
Meowstic Male
Pokémon that use this move
92 Pokémon, sorted by usage
Metagross Mega
Gardevoir Mega
Delphox Mega
Slowbro Mega
Malamar Mega
Florges
Gengar Mega
Noivern
Gengar Gmax
Gengar
Hatterene Gmax
Farigiraf
Delphox
Gardevoir
Raichu Alola
Primarina
Slowking Galar
Chimecho Mega
Oranguru
Hatterene
Slowbro Galar
Malamar
Meowstic Female
Metagross
Slowbro
Wyrdeer
Espeon
Reuniclus
Trevenant
Slowking
Chimecho
Meowstic Male
What this move does
Psychic Noise is a Psychic-type special attack. It has 75 base power, 100% accuracy, 10 PP and targets a single adjacent target. Psychic Noise is a Psychic-type special attack. It has 75 base power, 100% accuracy, 10 PP and targets a single adjacent target.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Psychic Noise when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Psychic Noise is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Psychic Noise include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Psychic Noise in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Psychic Noise good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Psychic Noise blocked by Protect?
Yes, Psychic Noise is blocked by Protect and Detect.