Power Whip
GrassPower Whip is a Grass-type physical attack. It has 120 base power, 85% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Grass
- Category
- physical
- Power
- 120
- Accuracy
- 85
- PP
- 10
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up34 Pokémon
Goodra Hisui
Goodra
Hydrapple
Venusaur Mega
Venusaur Gmax
Tsareena
Victreebel Mega
Venusaur
Victreebel
TM / HM40 Pokémon
Gyarados Mega
Goodra Hisui
Goodra
Venusaur Mega
Venusaur Gmax
Grimmsnarl Gmax
Hatterene Gmax
Gyarados
Tsareena
Grimmsnarl
Roserade
Venusaur
Hatterene
Gourgeist Average
Gourgeist Super
Gourgeist Large
Gourgeist Small
Egg move (breeding)6 Pokémon
Victreebel Mega
Victreebel
Pokémon that use this move
57 Pokémon, sorted by usage
Gyarados Mega
Goodra Hisui
Goodra
Hydrapple
Venusaur Mega
Venusaur Gmax
Grimmsnarl Gmax
Hatterene Gmax
Gyarados
Tsareena
Victreebel Mega
Grimmsnarl
Roserade
Venusaur
Hatterene
Gourgeist Average
Gourgeist Super
Gourgeist Large
Gourgeist Small
Victreebel
What this move does
Power Whip is a Grass-type physical attack. It has 120 base power, 85% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Power Whip is a Grass-type physical attack. It has 120 base power, 85% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Power Whip when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Power Whip is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Power Whip include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Power Whip in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Power Whip good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Power Whip blocked by Protect?
Yes, Power Whip is blocked by Protect and Detect.