Power Trip
DarkPower Trip is a Dark-type physical attack. It has 20 base power, 100% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Dark
- Category
- physical
- Power
- 20
- Accuracy
- 100
- PP
- 10
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up12 Pokémon
Krookodile
Corviknight Gmax
Corviknight
Morpeko Hangry
Morpeko Full Belly
Egg move (breeding)10 Pokémon
Incineroar
Empoleon
Pokémon that use this move
21 Pokémon, sorted by usage
Incineroar
Empoleon
Krookodile
Corviknight Gmax
Corviknight
Morpeko Hangry
Morpeko Full Belly
What this move does
Power Trip is a Dark-type physical attack. It has 20 base power, 100% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Power Trip is a Dark-type physical attack. It has 20 base power, 100% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Power Trip when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Power Trip is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Power Trip include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Power Trip in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Power Trip good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Power Trip blocked by Protect?
Yes, Power Trip is blocked by Protect and Detect.