Megahorn
BugMegahorn is a Bug-type physical attack. It has 120 base power, 85% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Bug
- Category
- physical
- Power
- 120
- Accuracy
- 85
- PP
- 10
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up26 Pokémon
Heracross Mega
Falinks Mega
Scolipede Mega
Rhyperior
Heracross
Scolipede
Samurott Hisui
Samurott
Falinks
Wyrdeer
TM / HM41 Pokémon
Heracross Mega
Falinks Mega
Scolipede Mega
Rhyperior
Absol Mega
Tauros Paldea Aqua Breed
Absol Mega Z
Heracross
Tauros Paldea Blaze Breed
Tauros Paldea Combat Breed
Scolipede
Falinks
Tauros
Absol
Egg move (breeding)9 Pokémon
Heracross Mega
Absol Mega
Absol Mega Z
Heracross
Absol
Ariados
Pokémon that use this move
53 Pokémon, sorted by usage
Heracross Mega
Falinks Mega
Scolipede Mega
Rhyperior
Absol Mega
Tauros Paldea Aqua Breed
Absol Mega Z
Heracross
Tauros Paldea Blaze Breed
Tauros Paldea Combat Breed
Scolipede
Samurott Hisui
Samurott
Falinks
Wyrdeer
Tauros
Absol
Ariados
What this move does
Megahorn is a Bug-type physical attack. It has 120 base power, 85% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Megahorn is a Bug-type physical attack. It has 120 base power, 85% accuracy, 10 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Megahorn when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Megahorn is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Megahorn include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Megahorn in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Megahorn good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Megahorn blocked by Protect?
Yes, Megahorn is blocked by Protect and Detect.