Knock Off
DarkRemoves the target's held item and deals more damage if it has one.
Technical data
- Type
- Dark
- Category
- physical
- Power
- 65
- Accuracy
- 100
- PP
- 20
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
Disrupts item-reliant strategies while dealing solid damage.
What this move does
Knock Off is a Dark-type physical attack. It has 65 base power, 100% accuracy, 20 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Removes the target's held item and deals more damage if it has one.
Disrupts item-reliant strategies while dealing solid damage.
When to consider it
Consider Knock Off when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Knock Off is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Knock Off include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Knock Off in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Knock Off good in VGC?
Disrupts item-reliant strategies while dealing solid damage.
+Is Knock Off affected by Protect?
Yes, Knock Off is blocked by Protect and Detect.