Hyperspace Fury
DarkHyperspace Fury is a Dark-type physical attack. It has 100 base power, —% accuracy, 5 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Dark
- Category
- physical
- Power
- 100
- Accuracy
- —
- PP
- 5
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- No
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up1 Pokémon
No Pokémon listed in the current dataset.
Pokémon that use this move
1 Pokémon, sorted by usage
No Pokémon listed in the current dataset.
What this move does
Hyperspace Fury is a Dark-type physical attack. It has 100 base power, —% accuracy, 5 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Hyperspace Fury is a Dark-type physical attack. It has 100 base power, —% accuracy, 5 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Hyperspace Fury when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Hyperspace Fury is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Hyperspace Fury include: Using it without a clear plan for the turns it creates. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect do not always block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Hyperspace Fury in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: does not always block (e.g. Unseen Fist).
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Hyperspace Fury good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It bypasses Protect and Detect.
+Is Hyperspace Fury blocked by Protect?
No, Hyperspace Fury bypasses Protect and Detect.