Flash
NormalFlash is a Normal-type status move. It targets a single adjacent target and has 20 PP.
Technical data
- Type
- Normal
- Category
- status
- Power
- —
- Accuracy
- 100
- PP
- 20
- Priority
- 0
- Target
- adjacent
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A utility move whose value depends on the team's gameplan and the tempo it creates.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up6 Pokémon
Alakazam Mega
Alakazam
TM / HM399 Pokémon
Metagross Mega
Gardevoir Mega
Floette Mega
Ampharos Mega
Chesnaught Mega
Gallade Mega
Glalie Mega
Sceptile Mega
Slowbro Mega
Chandelure Mega
Malamar Mega
Eelektross Mega
Florges
Alakazam Mega
Venusaur Mega
Leafeon
Whimsicott
Golurk Mega
Abomasnow Mega
Audino Mega
Meganium Mega
Froslass Mega
Torterra
Starmie Mega
Venusaur Gmax
Jolteon
Floette Eternal
Skarmory Mega
Avalugg
Alakazam
Absol Mega
Avalugg Hisui
Raichu Mega Y
Absol Mega Z
Manectric Mega
Victreebel Mega
Chandelure
Raichu Mega X
Gardevoir
Musharna
Raichu Alola
Sceptile
Banette Mega
Clefable Mega
Meganium
Rotom Mow
Luxray
Roserade
Slowking Galar
Chimecho Mega
Heliolisk
Simisage
Spiritomb
Venusaur
Rotom Fan
Ampharos
Rotom Frost
Chesnaught
Abomasnow
Gourgeist Average
Rotom Wash
Eelektross
Beedrill Mega
Rotom Heat
Cofagrigus
Clefable
Stunfisk
Slowbro Galar
Glalie
Malamar
Meowstic Female
Sylveon
Gallade
Metagross
Sableye Mega
Slowbro
Slurpuff
Umbreon
Aurorus
Manectric
Serperior
Espeon
Reuniclus
Starmie
Medicham Mega
Gourgeist Super
Gourgeist Large
Raichu
Absol
Froslass
Gourgeist Small
Slowking
Aromatisse
Victreebel
Chimecho
Vileplume
Furfrou
Golurk
Meowstic Male
Skarmory
Stunfisk Galar
Banette
Audino
Rotom
Emolga
Dedenne
Pikachu Starter
Castform Snowy
Castform Rainy
Castform Sunny
Watchog
Castform
Vivillon
Medicham
Ariados
Beedrill
Floette
Pikachu
Pikachu Alola Cap
Pikachu Belle
Pikachu Cosplay
Pikachu Gmax
Pikachu Hoenn Cap
Pikachu Kalos Cap
Pikachu Libre
Pikachu Original Cap
Pikachu Partner Cap
Pikachu Phd
Pikachu Pop Star
Pikachu Rock Star
Pikachu Sinnoh Cap
Pikachu Unova Cap
Pikachu World Cap
Sableye
Pokémon that use this move
401 Pokémon, sorted by usage
Metagross Mega
Gardevoir Mega
Floette Mega
Ampharos Mega
Chesnaught Mega
Gallade Mega
Glalie Mega
Sceptile Mega
Slowbro Mega
Chandelure Mega
Malamar Mega
Eelektross Mega
Florges
Alakazam Mega
Venusaur Mega
Leafeon
Whimsicott
Golurk Mega
Abomasnow Mega
Audino Mega
Meganium Mega
Froslass Mega
Torterra
Starmie Mega
Venusaur Gmax
Jolteon
Floette Eternal
Skarmory Mega
Avalugg
Alakazam
Absol Mega
Avalugg Hisui
Raichu Mega Y
Absol Mega Z
Manectric Mega
Victreebel Mega
Chandelure
Raichu Mega X
Gardevoir
Musharna
Raichu Alola
Sceptile
Banette Mega
Clefable Mega
Meganium
Rotom Mow
Luxray
Roserade
Slowking Galar
Chimecho Mega
Heliolisk
Simisage
Spiritomb
Venusaur
Rotom Fan
Ampharos
Rotom Frost
Chesnaught
Abomasnow
Gourgeist Average
Rotom Wash
Eelektross
Beedrill Mega
Rotom Heat
Cofagrigus
Clefable
Stunfisk
Slowbro Galar
Glalie
Malamar
Meowstic Female
Sylveon
Gallade
Metagross
Sableye Mega
Slowbro
Slurpuff
Umbreon
Aurorus
Manectric
Serperior
Espeon
Reuniclus
Starmie
Medicham Mega
Gourgeist Super
Gourgeist Large
Raichu
Absol
Froslass
Gourgeist Small
Slowking
Aromatisse
Victreebel
Chimecho
Vileplume
Furfrou
Golurk
Meowstic Male
Skarmory
Stunfisk Galar
Banette
Audino
Rotom
Emolga
Dedenne
Pikachu Starter
Castform Snowy
Castform Rainy
Castform Sunny
Watchog
Castform
Vivillon
Medicham
Ariados
Beedrill
Floette
Pikachu
Pikachu Alola Cap
Pikachu Belle
Pikachu Cosplay
Pikachu Gmax
Pikachu Hoenn Cap
Pikachu Kalos Cap
Pikachu Libre
Pikachu Original Cap
Pikachu Partner Cap
Pikachu Phd
Pikachu Pop Star
Pikachu Rock Star
Pikachu Sinnoh Cap
Pikachu Unova Cap
Pikachu World Cap
Sableye
What this move does
Flash is a Normal-type status move. It targets a single adjacent target and has 20 PP. Flash is a Normal-type status move. It targets a single adjacent target and has 20 PP.
A utility move whose value depends on the team's gameplan and the tempo it creates.
When to consider it
Consider Flash when your team needs the utility it provides rather than direct damage. Status moves define speed control, redirection, protection and disruption in VGC. Its value depends on whether your team can exploit the turns it creates. Check your team composition for Pokémon that benefit from the positioning or tempo it generates.
How to evaluate it in team building
In team building, Flash competes with other support and disruption options for a limited number of moveslots. Ask whether your team has enough offense to justify a utility move, and whether you have the speed or bulk to use it safely. Many successful teams run one or two status moves that enable the rest of the roster, so treat it as part of your overall gameplan rather than an afterthought.
Common mistakes
Common mistakes with Flash include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Flash in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Flash good in ChampionsVGC?
A utility move whose value depends on the team's gameplan and the tempo it creates. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Flash blocked by Protect?
Yes, Flash is blocked by Protect and Detect.