Flail
NormalFlail is a Normal-type physical attack. It has — base power, 100% accuracy, 15 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
Technical data
- Type
- Normal
- Category
- physical
- Power
- —
- Accuracy
- 100
- PP
- 15
- Priority
- 0
- Target
- adjacent
- Contact
- Yes
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up105 Pokémon
Gyarados Mega
Goodra Hisui
Snorlax
Goodra
Feraligatr Mega
Basculegion Female
Feraligatr
Gyarados
Clawitzer
Beartic
Tsareena
Talonflame
Bellibolt
Milotic
Snorlax Gmax
Basculegion Male
Stunfisk
Mamoswine
Torkoal
Aromatisse
Stunfisk Galar
Diggersby
Egg move (breeding)78 Pokémon
Heracross Mega
Blastoise Mega
Pinsir Mega
Meganium Mega
Blastoise Gmax
Blastoise
Ninetales
Heracross
Meganium
Torkoal
Pinsir
Ninetales Alola
Vileplume
Qwilfish
Qwilfish Hisui
Pikachu Sinnoh Cap
Pokémon that use this move
177 Pokémon, sorted by usage
Gyarados Mega
Heracross Mega
Goodra Hisui
Blastoise Mega
Pinsir Mega
Snorlax
Goodra
Feraligatr Mega
Meganium Mega
Basculegion Female
Blastoise Gmax
Feraligatr
Blastoise
Gyarados
Clawitzer
Ninetales
Beartic
Tsareena
Heracross
Meganium
Talonflame
Bellibolt
Milotic
Snorlax Gmax
Basculegion Male
Stunfisk
Mamoswine
Torkoal
Pinsir
Ninetales Alola
Aromatisse
Vileplume
Stunfisk Galar
Qwilfish
Qwilfish Hisui
Diggersby
Pikachu Sinnoh Cap
What this move does
Flail is a Normal-type physical attack. It has — base power, 100% accuracy, 15 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Flail is a Normal-type physical attack. It has — base power, 100% accuracy, 15 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Flail when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Flail is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Flail include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Flail in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Flail good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Flail blocked by Protect?
Yes, Flail is blocked by Protect and Detect.