Fire Spin
FireFire Spin is a Fire-type special attack. It has 35 base power, 85% accuracy, 15 PP and targets a single adjacent target.
Technical data
- Type
- Fire
- Category
- special
- Power
- 35
- Accuracy
- 85
- PP
- 15
- Priority
- 0
- Target
- adjacent
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up49 Pokémon
Delphox Mega
Chandelure Mega
Charizard Mega Y
Charizard Mega X
Infernape
Volcarona
Charizard Gmax
Flareon
Ceruledge
Armarouge
Charizard
Ninetales
Chandelure
Delphox
Torkoal
Ninetales Alola
TM / HM127 Pokémon
Incineroar
Blaziken Mega
Houndoom Mega
Delphox Mega
Chandelure Mega
Dragonite Mega
Hydreigon
Altaria Mega
Charizard Mega Y
Emboar Mega
Charizard Mega X
Infernape
Arcanine
Volcarona
Dragonite
Charizard Gmax
Camerupt Mega
Flareon
Pyroar Male
Skeledirge
Ceruledge
Typhlosion
Armarouge
Charizard
Blaziken
Ninetales
Tauros Paldea Blaze Breed
Chandelure
Delphox
Talonflame
Arcanine Hisui
Typhlosion Hisui
Altaria
Emboar
Houndoom
Torkoal
Ninetales Alola
Camerupt
Egg move (breeding)6 Pokémon
No Pokémon listed in the current dataset.
Pokémon that use this move
128 Pokémon, sorted by usage
Incineroar
Blaziken Mega
Houndoom Mega
Delphox Mega
Chandelure Mega
Dragonite Mega
Hydreigon
Altaria Mega
Charizard Mega Y
Emboar Mega
Charizard Mega X
Infernape
Arcanine
Volcarona
Dragonite
Charizard Gmax
Camerupt Mega
Flareon
Pyroar Male
Skeledirge
Ceruledge
Typhlosion
Armarouge
Charizard
Blaziken
Ninetales
Tauros Paldea Blaze Breed
Chandelure
Delphox
Talonflame
Arcanine Hisui
Typhlosion Hisui
Altaria
Emboar
Houndoom
Torkoal
Ninetales Alola
Camerupt
What this move does
Fire Spin is a Fire-type special attack. It has 35 base power, 85% accuracy, 15 PP and targets a single adjacent target. Fire Spin is a Fire-type special attack. It has 35 base power, 85% accuracy, 15 PP and targets a single adjacent target.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Fire Spin when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Fire Spin is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Fire Spin include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Fire Spin in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Fire Spin good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Fire Spin blocked by Protect?
Yes, Fire Spin is blocked by Protect and Detect.