Chilling Water
WaterChilling Water is a Water-type special attack. It has 50 base power, 100% accuracy, 20 PP and targets a single adjacent target.
Technical data
- Type
- Water
- Category
- special
- Power
- 50
- Accuracy
- 100
- PP
- 20
- Priority
- 0
- Target
- adjacent
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
How to learn it
Pokémon that can learn or be taught this move, by method.
TM / HM256 Pokémon
Floette Mega
Greninja Ash
Greninja Mega
Gyarados Mega
Dragalge Mega
Glalie Mega
Swampert Mega
Slowbro Mega
Goodra Hisui
Dragonite Mega
Florges
Blastoise Mega
Snorlax
Empoleon
Goodra
Feraligatr Mega
Palafin Hero
Crabominable Mega
Glaceon
Abomasnow Mega
Basculegion Female
Dragonite
Blastoise Gmax
Froslass Mega
Quaquaval
Pelipper
Swampert
Feraligatr
Blastoise
Greninja Battle Bond
Floette Eternal
Grimmsnarl Gmax
Vaporeon
Gyarados
Avalugg
Clawitzer
Greninja
Avalugg Hisui
Tauros Paldea Aqua Breed
Beartic
Meowscarada
Weavile
Dragalge
Clefable Mega
Politoed
Primarina
Samurott Hisui
Grimmsnarl
Slowking Galar
Passimian
Bellibolt
Oranguru
Samurott
Milotic
Abomasnow
Snorlax Gmax
Basculegion Male
Clefable
Crabominable
Slowbro Galar
Glalie
Overqwil
Slowbro
Toxicroak
Ninetales Alola
Froslass
Slowking
Palafin Zero
Toxapex
Maushold Family Of Three
Maushold Family Of Four
Qwilfish
Araquanid
Araquanid Totem
Qwilfish Hisui
Azumarill
Floette
Pokémon that use this move
256 Pokémon, sorted by usage
Floette Mega
Greninja Ash
Greninja Mega
Gyarados Mega
Dragalge Mega
Glalie Mega
Swampert Mega
Slowbro Mega
Goodra Hisui
Dragonite Mega
Florges
Blastoise Mega
Snorlax
Empoleon
Goodra
Feraligatr Mega
Palafin Hero
Crabominable Mega
Glaceon
Abomasnow Mega
Basculegion Female
Dragonite
Blastoise Gmax
Froslass Mega
Quaquaval
Pelipper
Swampert
Feraligatr
Blastoise
Greninja Battle Bond
Floette Eternal
Grimmsnarl Gmax
Vaporeon
Gyarados
Avalugg
Clawitzer
Greninja
Avalugg Hisui
Tauros Paldea Aqua Breed
Beartic
Meowscarada
Weavile
Dragalge
Clefable Mega
Politoed
Primarina
Samurott Hisui
Grimmsnarl
Slowking Galar
Passimian
Bellibolt
Oranguru
Samurott
Milotic
Abomasnow
Snorlax Gmax
Basculegion Male
Clefable
Crabominable
Slowbro Galar
Glalie
Overqwil
Slowbro
Toxicroak
Ninetales Alola
Froslass
Slowking
Palafin Zero
Toxapex
Maushold Family Of Three
Maushold Family Of Four
Qwilfish
Araquanid
Araquanid Totem
Qwilfish Hisui
Azumarill
Floette
What this move does
Chilling Water is a Water-type special attack. It has 50 base power, 100% accuracy, 20 PP and targets a single adjacent target. Chilling Water is a Water-type special attack. It has 50 base power, 100% accuracy, 20 PP and targets a single adjacent target.
A coverage or STAB option worth comparing with alternatives of the same type in the team builder.
When to consider it
Consider Chilling Water when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.
How to evaluate it in team building
In team building, Chilling Water is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.
Common mistakes
Common mistakes with Chilling Water include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Chilling Water in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Chilling Water good in ChampionsVGC?
A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Chilling Water blocked by Protect?
Yes, Chilling Water is blocked by Protect and Detect.