Bounce

Flying

Bounce is a Flying-type physical attack. It has 85 base power, 85% accuracy, 5 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.

Technical data

Type
Flying
Category
physical
Power
85
Accuracy
85
PP
5
Priority
0
Target
adjacent
Contact
Yes
Spread
No
Protect blocks
Yes
Wide Guard blocks
No

Competitive value

A coverage or STAB option worth comparing with alternatives of the same type in the team builder.

How to learn it

Pokémon that can learn or be taught this move, by method.

Level-up47 Pokémon

  • Blaziken MegaBlaziken Mega
  • Hawlucha MegaHawlucha Mega
  • Lopunny MegaLopunny Mega
  • ClawitzerClawitzer
  • BlazikenBlaziken
  • PolitoedPolitoed
  • StunfiskStunfisk
  • HawluchaHawlucha
  • LopunnyLopunny
  • Stunfisk GalarStunfisk Galar
  • DiggersbyDiggersby
  • AzumarillAzumarill

TM / HM109 Pokémon

  • Blaziken MegaBlaziken Mega
  • Hawlucha MegaHawlucha Mega
  • Gyarados MegaGyarados Mega
  • Dragalge MegaDragalge Mega
  • Sharpedo MegaSharpedo Mega
  • Lopunny MegaLopunny Mega
  • ZoroarkZoroark
  • GyaradosGyarados
  • ClawitzerClawitzer
  • BlazikenBlaziken
  • Absol MegaAbsol Mega
  • TsareenaTsareena
  • Absol Mega ZAbsol Mega Z
  • DragalgeDragalge
  • Clefable MegaClefable Mega
  • PolitoedPolitoed
  • Zoroark HisuiZoroark Hisui
  • ClefableClefable
  • StunfiskStunfisk
  • SharpedoSharpedo
  • ToxicroakToxicroak
  • HawluchaHawlucha
  • AbsolAbsol
  • LopunnyLopunny
  • Stunfisk GalarStunfisk Galar
  • QwilfishQwilfish
  • Qwilfish HisuiQwilfish Hisui
  • DiggersbyDiggersby
  • AzumarillAzumarill

Move Tutor130 Pokémon

  • Blaziken MegaBlaziken Mega
  • Hawlucha MegaHawlucha Mega
  • Greninja AshGreninja Ash
  • Greninja MegaGreninja Mega
  • Gyarados MegaGyarados Mega
  • Dragalge MegaDragalge Mega
  • Eelektross MegaEelektross Mega
  • Sharpedo MegaSharpedo Mega
  • Lopunny MegaLopunny Mega
  • ZoroarkZoroark
  • Pyroar MalePyroar Male
  • Greninja Battle BondGreninja Battle Bond
  • GyaradosGyarados
  • ClawitzerClawitzer
  • BlazikenBlaziken
  • GreninjaGreninja
  • Absol MegaAbsol Mega
  • TsareenaTsareena
  • Absol Mega ZAbsol Mega Z
  • DragalgeDragalge
  • Clefable MegaClefable Mega
  • PolitoedPolitoed
  • Zoroark HisuiZoroark Hisui
  • EelektrossEelektross
  • ClefableClefable
  • StunfiskStunfisk
  • SharpedoSharpedo
  • ToxicroakToxicroak
  • HawluchaHawlucha
  • AbsolAbsol
  • LopunnyLopunny
  • Stunfisk GalarStunfisk Galar
  • QwilfishQwilfish
  • Qwilfish HisuiQwilfish Hisui
  • DiggersbyDiggersby
  • AzumarillAzumarill
  • AriadosAriados

Egg move (breeding)5 Pokémon

No Pokémon listed in the current dataset.

Pokémon that use this move

148 Pokémon, sorted by usage

  • Blaziken MegaBlaziken Mega
  • Hawlucha MegaHawlucha Mega
  • Greninja AshGreninja Ash
  • Greninja MegaGreninja Mega
  • Gyarados MegaGyarados Mega
  • Dragalge MegaDragalge Mega
  • Eelektross MegaEelektross Mega
  • Sharpedo MegaSharpedo Mega
  • Lopunny MegaLopunny Mega
  • ZoroarkZoroark
  • Pyroar MalePyroar Male
  • Greninja Battle BondGreninja Battle Bond
  • GyaradosGyarados
  • ClawitzerClawitzer
  • BlazikenBlaziken
  • GreninjaGreninja
  • Absol MegaAbsol Mega
  • TsareenaTsareena
  • Absol Mega ZAbsol Mega Z
  • DragalgeDragalge
  • Clefable MegaClefable Mega
  • PolitoedPolitoed
  • Zoroark HisuiZoroark Hisui
  • EelektrossEelektross
  • ClefableClefable
  • StunfiskStunfisk
  • SharpedoSharpedo
  • ToxicroakToxicroak
  • HawluchaHawlucha
  • AbsolAbsol
  • LopunnyLopunny
  • Stunfisk GalarStunfisk Galar
  • QwilfishQwilfish
  • Qwilfish HisuiQwilfish Hisui
  • DiggersbyDiggersby
  • AzumarillAzumarill
  • AriadosAriados

What this move does

Bounce is a Flying-type physical attack. It has 85 base power, 85% accuracy, 5 PP and targets a single adjacent target. It makes contact, which matters for abilities and items that trigger on contact. Bounce is a Flying-type physical attack. It has 85 base power, 85% accuracy, 5 PP and targets a single adjacent target. It makes contact, which matters for contact-triggering abilities and items.

A coverage or STAB option worth comparing with alternatives of the same type in the team builder.

When to consider it

Consider Bounce when its type and power cover targets your team otherwise struggles with. Single-target attacks are reliable and do not risk your own partner, but they can be redirected by Follow Me or Rage Powder. Evaluate the move alongside your team's speed tiers and overall coverage.

How to evaluate it in team building

In team building, Bounce is usually a coverage or primary STAB option. It shines when your team already has speed control or when it patches a matchup hole. Compare it with alternative moves of the same type and category to decide whether the extra power, accuracy or side effect justifies the slot over a more defensive option.

Common mistakes

Common mistakes with Bounce include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Spamming it predictably and letting the opponent switch into a resist. Not considering how redirectors like Follow Me and Rage Powder change targeting.

VGC interactions

Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.

Related tools and guides

Use the tools below to test Bounce in a full team context and compare it with alternative options.

VGC interactions

  • Protect / Detect: blocks this move.
  • Wide Guard: does not block this move.
  • Follow Me / Rage Powder: spread moves are not redirected.
  • Quick Guard: no effect (non-priority).

Frequently asked questions

Is Bounce good in ChampionsVGC?

A coverage or STAB option worth comparing with alternatives of the same type in the team builder. It is blocked by Protect and Detect, which can waste a key turn if predicted.

Is Bounce blocked by Protect?

Yes, Bounce is blocked by Protect and Detect.

Last updated: July 2026 · This entry is kept navigable while additional editorial context is being added.
All figures are estimated trends based on available data and do not guarantee competitive results. Matchups are situational. See our methodology for how these figures are calculated.