Amnesia
PsychicAmnesia is a Psychic-type status move. It targets the user and has 20 PP.
Technical data
- Type
- Psychic
- Category
- status
- Power
- —
- Accuracy
- —
- PP
- 20
- Priority
- 0
- Target
- self
- Contact
- No
- Spread
- No
- Protect blocks
- Yes
- Wide Guard blocks
- No
Competitive value
A utility move whose value depends on the team's gameplan and the tempo it creates.
How to learn it
Pokémon that can learn or be taught this move, by method.
Level-up84 Pokémon
Swampert Mega
Slowbro Mega
Snorlax
Venusaur Mega
Volcarona
Camerupt Mega
Venusaur Gmax
Swampert
Slowking Galar
Venusaur
Snorlax Gmax
Garbodor
Slowbro Galar
Mamoswine
Torkoal
Slowbro
Slowking
Garbodor Gmax
Camerupt
TM / HM170 Pokémon
Drampa Mega
Swampert Mega
Slowbro Mega
Snorlax
Scrafty Mega
Venusaur Mega
Crabominable Mega
Audino Mega
Volcarona
Torterra
Camerupt Mega
Venusaur Gmax
Swampert
Farigiraf
Musharna
Clefable Mega
Politoed
Primarina
Slowking Galar
Venusaur
Appletun
Runerigus
Snorlax Gmax
Garbodor
Clefable
Crabominable
Scrafty
Appletun Gmax
Hippowdon
Slowbro Galar
Mamoswine
Torkoal
Slowbro
Slurpuff
Drampa
Slowking
Garbodor Gmax
Audino
Camerupt
Azumarill
Egg move (breeding)37 Pokémon
Audino Mega
Audino
Castform Snowy
Castform Rainy
Castform Sunny
Castform
Pokémon that use this move
179 Pokémon, sorted by usage
Drampa Mega
Swampert Mega
Slowbro Mega
Snorlax
Scrafty Mega
Venusaur Mega
Crabominable Mega
Audino Mega
Volcarona
Torterra
Camerupt Mega
Venusaur Gmax
Swampert
Farigiraf
Musharna
Clefable Mega
Politoed
Primarina
Slowking Galar
Venusaur
Appletun
Runerigus
Snorlax Gmax
Garbodor
Clefable
Crabominable
Scrafty
Appletun Gmax
Hippowdon
Slowbro Galar
Mamoswine
Torkoal
Slowbro
Slurpuff
Drampa
Slowking
Garbodor Gmax
Audino
Camerupt
Azumarill
Castform Snowy
Castform Rainy
Castform Sunny
Castform
What this move does
Amnesia is a Psychic-type status move. It targets the user and has 20 PP. Amnesia is a Psychic-type status move. It targets the user and has 20 PP.
A utility move whose value depends on the team's gameplan and the tempo it creates.
When to consider it
Consider Amnesia when your team needs the utility it provides rather than direct damage. Status moves define speed control, redirection, protection and disruption in VGC. Its value depends on whether your team can exploit the turns it creates. Check your team composition for Pokémon that benefit from the positioning or tempo it generates.
How to evaluate it in team building
In team building, Amnesia competes with other support and disruption options for a limited number of moveslots. Ask whether your team has enough offense to justify a utility move, and whether you have the speed or bulk to use it safely. Many successful teams run one or two status moves that enable the rest of the roster, so treat it as part of your overall gameplan rather than an afterthought.
Common mistakes
Common mistakes with Amnesia include: Using it without a clear plan for the turns it creates. Forgetting that Protect and Detect can block it, wasting a key turn. Not considering how redirectors like Follow Me and Rage Powder change targeting.
VGC interactions
Protect and Detect block this move. These interactions are situational, so test them in the team builder and matchup analyzer before committing to the moveslot.
Related tools and guides
Use the tools below to test Amnesia in a full team context and compare it with alternative options.
VGC interactions
- Protect / Detect: blocks this move.
- Wide Guard: does not block this move.
- Follow Me / Rage Powder: spread moves are not redirected.
- Quick Guard: no effect (non-priority).
Frequently asked questions
+Is Amnesia good in ChampionsVGC?
A utility move whose value depends on the team's gameplan and the tempo it creates. It is blocked by Protect and Detect, which can waste a key turn if predicted.
+Is Amnesia blocked by Protect?
Yes, Amnesia is blocked by Protect and Detect.