
Marill
D#0183 · Gen 2 · BST 250
Estadísticas base
Level 50 (neutral, 0 EV)
EV Spread Calculator
Estadísticas por naturaleza (Nivel 50)
HP 145 · L50 · IV 31 · 0 EV
| Naturaleza | Atk | Def | SpA | SpD | Spe |
|---|---|---|---|---|---|
| Hardy(neutral) | 40 | 70 | 40 | 70 | 60 |
| Lonely | 44 ▲ | 63 ▼ | 40 | 70 | 60 |
| Brave | 44 ▲ | 70 | 40 | 70 | 54 ▼ |
| Adamant | 44 ▲ | 70 | 36 ▼ | 70 | 60 |
| Naughty | 44 ▲ | 70 | 40 | 63 ▼ | 60 |
| Bold | 36 ▼ | 77 ▲ | 40 | 70 | 60 |
| Docile(neutral) | 40 | 70 | 40 | 70 | 60 |
| Relaxed | 40 | 77 ▲ | 40 | 70 | 54 ▼ |
| Impish | 40 | 77 ▲ | 36 ▼ | 70 | 60 |
| Lax | 40 | 77 ▲ | 40 | 63 ▼ | 60 |
| Timid | 36 ▼ | 70 | 40 | 70 | 66 ▲ |
| Hasty | 40 | 63 ▼ | 40 | 70 | 66 ▲ |
| Serious(neutral) | 40 | 70 | 40 | 70 | 60 |
| Jolly | 40 | 70 | 36 ▼ | 70 | 66 ▲ |
| Naive | 40 | 70 | 40 | 63 ▼ | 66 ▲ |
| Modest | 36 ▼ | 70 | 44 ▲ | 70 | 60 |
| Mild | 40 | 63 ▼ | 44 ▲ | 70 | 60 |
| Quiet | 40 | 70 | 44 ▲ | 70 | 54 ▼ |
| Bashful(neutral) | 40 | 70 | 40 | 70 | 60 |
| Rash | 40 | 70 | 44 ▲ | 63 ▼ | 60 |
| Calm | 36 ▼ | 70 | 40 | 77 ▲ | 60 |
| Gentle | 40 | 63 ▼ | 40 | 77 ▲ | 60 |
| Sassy | 40 | 70 | 40 | 77 ▲ | 54 ▼ |
| Careful | 40 | 70 | 36 ▼ | 77 ▲ | 60 |
| Quirky(neutral) | 40 | 70 | 40 | 70 | 60 |
Rol · Legalidad
Legal regulations: regulation-m-a
VGC analysis
Marill es un Pokémon de tipo Water/Fairy que suele encajar en un rol de trick room en VGC, normalmente junto a Eternatus Eternamax y frenado por Zeraora Mega. Las cifras son estimadas y dependen del enfrentamiento.
Strengths
- + STAB de tipo Water
- + Bulk u ofensiva según los EVs
- + Combina bien con Eternatus Eternamax
Weaknesses
- − Depende del soporte del equipo
- − Depende del enfrentamiento
- − Cuidado con Zeraora Mega
How to use this data
Use this page to understand Marill's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Marill, while counters and checks highlight what to watch out for in team preview.
Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.
Common builds & options
Movimientos
SpecialSpread Water move hitting all adjacent Pokémon.
Pow90Acc100%PP15
SpecialHigh-power Water STAB.
Pow110Acc80%PP5
SpecialSpecial Fairy STAB; may lower Sp. Atk.
Pow95Acc100%PP15
SpecialSpread Fairy move hitting both foes.
Pow80Acc100%PP10
PhysicalSpread Rock move with a flinch chance.
Pow75Acc90%PP10
PhysicalSpread Ground move hitting all adjacent (incl. ally).
Pow100Acc100%PP10
Suggested usage notes
Marill performs best when its role is clearly defined in team preview. As a Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges.
When teambuilding, pair Marillwith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.
Compañeros · Counters · Checks
Preguntas frecuentes
+¿Marill es bueno en ChampionsVGC?
Marill puede cumplir un rol de trick room, normalmente junto a Eternatus Eternamax y frenado por Zeraora Mega. Es una estimación según los datos disponibles y no garantiza resultados.
+¿De qué tipo es Marill?
Marill es de tipo Water/Fairy.