fighting type

Iron Hands

A+

#0992 · Gen 9 · BST 570

FightingElectric
Legal M-A
Tasa de uso
16.7%
Win rate estimado52.2%

Estadísticas base

HP154
Atk140
Def108
SpA50
SpD68
Spe50

Level 50 (neutral, 0 EV)

HP229
Atk160
Def128
SpA70
SpD88
Spe70

EV Spread Calculator

0 / 510 EVs
HP229
Atk160
Def128
SpA70
SpD88
Spe70

Estadísticas por naturaleza (Nivel 50)

HP 229 · L50 · IV 31 · 0 EV

NaturalezaAtkDefSpASpDSpe
Hardy(neutral)160128708870
Lonely176115708870
Brave176128708863
Adamant176128638870
Naughty176128707970
Bold144140708870
Docile(neutral)160128708870
Relaxed160140708863
Impish160140638870
Lax160140707970
Timid144128708877
Hasty160115708877
Serious(neutral)160128708870
Jolly160128638877
Naive160128707977
Modest144128778870
Mild160115778870
Quiet160128778863
Bashful(neutral)160128708870
Rash160128777970
Calm144128709670
Gentle160115709670
Sassy160128709663
Careful160128639670
Quirky(neutral)160128708870

Rol · Legalidad

Bulky AttackerTrick RoomPivot

Legal regulations: regulation-m-a

VGC analysis

Iron Hands es un atacante resistente y enorme que combina bien con las subidas de Quark Drive bajo Electric Terrain. Fake Out, la recuperación de Drain Punch y su gran HP lo convierten en un pivote duradero y un buen cuerpo para Trick Room.

Strengths

  • + HP y Ataque enormes
  • + Subidas con Quark Drive
  • + Fake Out + Drain Punch

Weaknesses

  • Débil ante Psychic y Fairy
  • Velocidad y Defensa Especial bajas
  • Depende del terreno o de Booster Energy

How to use this data

Use this page to understand Iron Hands's role in the current VGC metagame. Check the base stats and Level 50 benchmarks to plan your EV spreads. Review common moves, items, abilities and Tera types to see what the community uses most. The partners section shows which Pokémon pair well with Iron Hands, while counters and checks highlight what to watch out for in team preview.

Last updated: July 2026 (Regulation Set M-A). Data is based on available competitive trends and editorial review.

Common builds & options

Movimientos

  • fighting type
    Physical

    Fighting STAB that heals the user.

    Pow
    75
    Acc
    100%
    PP
    10
  • normal type
  • normal type
    PhysicalPriority +3

    Priority flinch on the user's first turn.

    Pow
    40
    Acc
    100%
    PP
    10
  • normal type
  • electric type
    Special

    Deals damage then pivots the user out.

    Pow
    70
    Acc
    100%
    PP
    20
  • normal type

Habilidades

Tipos Tera

GrassWaterFire

Suggested usage notes

Iron Hands performs best when its role is clearly defined in team preview. As a Bulky Attacker and Trick Room Pokémon, focus on positioning it where it can execute its job without being forced into unfavorable exchanges. Be mindful of Psychic- and Fairy-type coverage from the format's top special attackers.

When teambuilding, pair Iron Handswith Pokémon that cover its type weaknesses (see counters section below) and provide the speed control or redirection it needs to function. Review the common moves and items section for established sets, then adjust based on your team's specific needs.

Compañeros · Counters · Checks

Preguntas frecuentes

¿Iron Hands es bueno en ChampionsVGC?

Iron Hands se ubica como pick de tier A+ (Bulky Attacker, Trick Room, Pivot). Son tendencias estimadas según los datos disponibles y no garantizan resultados.

¿Cuál es la mejor build de Iron Hands en la Regulación M-A?

Las builds comunes combinan Assault Vest con movimientos como Drain Punch, Wild Charge, Fake Out. Dependen del enfrentamiento.

¿Qué counterea a Iron Hands?

Respuestas frecuentes: flutter-mane, amoonguss. La efectividad varía según el equipo.

Todas las cifras son tendencias estimadas basadas en los datos disponibles y no garantizan resultados competitivos. Los enfrentamientos dependen de la situación.